CMDR RhicEdom profile
(Orca)
Federation: None
Empire: Baron
Balance |
|
---|---|
Current assets | 770,590,668 cr |
Credits spent on ships | 308,476,940 cr |
Credits spent on outfitting | 377,826,701 cr |
Credits spent on repairs | 1,415,353 cr |
Credits spent on fuel | 83,646 cr |
Credits spent on munitions | 35,765 cr |
Insurance claims | 10 |
Total claim costs | 22,123,457 cr |
Combat |
|
Bounties claimed | 138 |
Profit from bounties | 2,627,501 cr |
Combat bonds | 24 |
Profit from combat bonds | 330,000 cr |
Assassinations | 4 |
Profit from assassinations | 579,986 cr |
Highest single reward | 245,850 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 2,179 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 12,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32,309 cr |
Commodities smuggled | 31 |
Average profit | 4,616 cr |
Highest single transaction | 17,456 cr |
Trading |
|
Market network | 9 |
Trading profit | 60,200,948 cr |
Commodities traded | 421 |
Average profit | 1,400,022 cr |
Highest single transaction | 24,130,272 cr |
Mining |
|
Profits from mining | 60,165,792 cr |
Minerals refined | 365 |
Materials collected | 2,062 |
Exploration |
|
Systems visited | 2,201 |
Profits from exploration | 295,029,311 cr |
Level 2 detailed scans | 13,158 |
Level 3 detailed scans | 13,157 |
Highest payout | 13,576,443 cr |
Total hyperspace distance | 121,824 ly |
Total hyperspace jumps | 2,721 |
Max distance from start | 34,374.28 ly |
Max distance from Sol | 34,372.35 ly |
Max distance from Colonia | 22,791.16 ly |
Approximate time played | 1W 1D 19H 36M |
Passengers |
|
Total bulk passengers delivered | 1,285 |
Total VIPs delivered | 1,476 |
Total delivered | 2,761 |
Total ejected | 73 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 346 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 21S |
Time in gunner role | 5M 15S |
Time in fighter con role | 18M 28S |