CMDR GrendalFIN profile
(Krait Phantom)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 468,830,632 cr |
Credits spent on ships | 228,854,959 cr |
Credits spent on outfitting | 167,600,026 cr |
Credits spent on repairs | 948,014 cr |
Credits spent on fuel | 19,526 cr |
Credits spent on munitions | 48,181 cr |
Insurance claims | 14 |
Total claim costs | 18,950,758 cr |
Combat |
|
Bounties claimed | 16 |
Profit from bounties | 287,738 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 34,695 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 169,465 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 6,120 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 13,138 cr |
Commodities smuggled | 4 |
Average profit | 4,379 cr |
Highest single transaction | 12,990 cr |
Trading |
|
Market network | 12 |
Trading profit | 17,066,545 cr |
Commodities traded | 461 |
Average profit | 205,621 cr |
Highest single transaction | 5,560,268 cr |
Mining |
|
Profits from mining | 16,163,966 cr |
Minerals refined | 98 |
Materials collected | 3,201 |
Exploration |
|
Systems visited | 4,861 |
Profits from exploration | 456,304,421 cr |
Level 2 detailed scans | 13,782 |
Level 3 detailed scans | 13,757 |
Highest payout | 10,846,026 cr |
Total hyperspace distance | 286,937 ly |
Total hyperspace jumps | 5,074 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 6D 9H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 40,220 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 128 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 15 |