Federation: Post Captain
Empire: Prince
Balance |
|
---|---|
Current assets | 3,908,196,248 cr |
Credits spent on ships | 108,135,043 cr |
Credits spent on outfitting | 379,140,343 cr |
Credits spent on repairs | 2,901,740 cr |
Credits spent on fuel | 109,498 cr |
Credits spent on munitions | 1,003,701 cr |
Insurance claims | 5 |
Total claim costs | 2,450,449 cr |
Combat |
|
Bounties claimed | 2,873 |
Profit from bounties | 56,302,229 cr |
Combat bonds | 138 |
Profit from combat bonds | 4,107,000 cr |
Assassinations | 4 |
Profit from assassinations | 1,567,926 cr |
Highest single reward | 238,129 cr |
Skimmers killed | 1,147 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 46,929 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 55,255 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 74 |
Black market profit | 759,996 cr |
Commodities smuggled | 215 |
Average profit | 7,600 cr |
Highest single transaction | 163,512 cr |
Trading |
|
Market network | 1,205 |
Trading profit | 49,324,188 cr |
Commodities traded | 37,351 |
Average profit | 20,357 cr |
Highest single transaction | 844,448 cr |
Mining |
|
Profits from mining | 2,931,504 cr |
Minerals refined | 305 |
Materials collected | 17,746 |
Exploration |
|
Systems visited | 38,896 |
Profits from exploration | 3,746,339,415 cr |
Level 2 detailed scans | 71,280 |
Level 3 detailed scans | 582,418 |
Highest payout | 7,084,825 cr |
Total hyperspace distance | 1,444,387 ly |
Total hyperspace jumps | 42,572 |
Max distance from start | 36,474.29 ly |
Max distance from Sol | 36,496.75 ly |
Max distance from Colonia | 46,461.27 ly |
Approximate time played | 31W 1D 4H 42M |
Passengers |
|
Total bulk passengers delivered | 29 |
Total VIPs delivered | 88 |
Total delivered | 117 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 1,207,882 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 799 |
Grade 1 upgrades generated | 176 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 252 |
Grade 4 upgrades generated | 130 |
Grade 5 upgrades generated | 112 |