CMDR Airman_Dan profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,586,178,734 cr |
Credits spent on ships | 746,161,451 cr |
Credits spent on outfitting | 1,874,875,131 cr |
Credits spent on repairs | 15,140,097 cr |
Credits spent on fuel | 229,701 cr |
Credits spent on munitions | 1,729,796 cr |
Insurance claims | 30 |
Total claim costs | 141,966,913 cr |
Combat |
|
Bounties claimed | 445 |
Profit from bounties | 54,157,477 cr |
Combat bonds | 753 |
Profit from combat bonds | 52,662,507 cr |
Assassinations | 62 |
Profit from assassinations | 26,379,238 cr |
Highest single reward | 435,229 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 40,397 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 663,050 cr |
Highest bounty issued | 168,700 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,732 cr |
Commodities smuggled | 4 |
Average profit | 433 cr |
Highest single transaction | 585 cr |
Trading |
|
Market network | 47 |
Trading profit | 762,800,265 cr |
Commodities traded | 10,553 |
Average profit | 3,139,096 cr |
Highest single transaction | 143,764,830 cr |
Mining |
|
Profits from mining | 635,821,911 cr |
Minerals refined | 9,128 |
Materials collected | 14,484 |
Exploration |
|
Systems visited | 13,914 |
Profits from exploration | 2,311,482,880 cr |
Level 2 detailed scans | 70,936 |
Level 3 detailed scans | 70,836 |
Highest payout | 13,581,976 cr |
Total hyperspace distance | 815,420 ly |
Total hyperspace jumps | 15,921 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 38W 5D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 8,368 |
Total VIPs delivered | 737 |
Total delivered | 9,105 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,465 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 236 |
Crew |
|
Crew credits earned | 192,959,102 cr |
Crew hired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 17M 4S |
Time in gunner role | 17H 50M 27S |
Time in fighter con role | 2H 9M 54S |
Total credits accrued | 4,050,353 cr |
Total fines accrued | 400 cr |