CMDR Still Krisi profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,329,975,668 cr |
Credits spent on ships | 2,721,547,147 cr |
Credits spent on outfitting | 10,775,674,981 cr |
Credits spent on repairs | 151,960,650 cr |
Credits spent on fuel | 2,652,188 cr |
Credits spent on munitions | 18,650,083 cr |
Insurance claims | 141 |
Total claim costs | 368,422,575 cr |
Combat |
|
Bounties claimed | 27,891 |
Profit from bounties | 2,384,459,868 cr |
Combat bonds | 20,807 |
Profit from combat bonds | 593,921,430 cr |
Assassinations | 176 |
Profit from assassinations | 279,131,697 cr |
Highest single reward | 330,175 cr |
Skimmers killed | 1,306 |
Crime |
|
Fines issued | 1,721 |
Lifetime fines value | 16,000,159 cr |
Bounties received/earned | 5,972 |
Lifetime bounty value | 15,946,437 cr |
Highest bounty issued | 16,702 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 632,664,553 cr |
Commodities smuggled | 81,823 |
Average profit | 3,721,556 cr |
Highest single transaction | 5,955,840 cr |
Trading |
|
Market network | 325 |
Trading profit | 5,955,979,094 cr |
Commodities traded | 953,349 |
Average profit | 1,664,146 cr |
Highest single transaction | 318,696,768 cr |
Mining |
|
Profits from mining | 3,937,615,598 cr |
Minerals refined | 17,824 |
Materials collected | 52,465 |
Exploration |
|
Systems visited | 19,703 |
Profits from exploration | 2,000,124,408 cr |
Level 2 detailed scans | 46,384 |
Level 3 detailed scans | 120,171 |
Highest payout | 19,497,540 cr |
Total hyperspace distance | 1,223,681 ly |
Total hyperspace jumps | 39,793 |
Max distance from start | 65,628.08 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 33W 6D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 20,913 |
Total VIPs delivered | 7,153 |
Total delivered | 28,066 |
Total ejected | 128 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 637,137 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,186 |
Grade 1 upgrades generated | 393 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 739 |
Grade 4 upgrades generated | 923 |
Grade 5 upgrades generated | 1,764 |
Crew |
|
Crew credits earned | 4,852,612,662 cr |
Crew hired | 30 |
Crew fired | 29 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 8M 50S |