CMDR Haknor profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,101,031,095 cr |
Credits spent on ships | 804,191,394 cr |
Credits spent on outfitting | 2,926,106,609 cr |
Credits spent on repairs | 24,442,626 cr |
Credits spent on fuel | 399,659 cr |
Credits spent on munitions | 3,081,740 cr |
Insurance claims | 24 |
Total claim costs | 197,763,173 cr |
Combat |
|
Bounties claimed | 3,279 |
Profit from bounties | 481,479,477 cr |
Combat bonds | 4,601 |
Profit from combat bonds | 225,039,194 cr |
Assassinations | 53 |
Profit from assassinations | 29,221,313 cr |
Highest single reward | 1,168,152 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 851,343 cr |
Bounties received/earned | 455 |
Lifetime bounty value | 3,463,900 cr |
Highest bounty issued | 745,900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 209,443 cr |
Commodities smuggled | 71 |
Average profit | 13,090 cr |
Highest single transaction | 131,284 cr |
Trading |
|
Market network | 128 |
Trading profit | 13,267,170,850 cr |
Commodities traded | 48,015 |
Average profit | 32,438,071 cr |
Highest single transaction | 764,978,176 cr |
Mining |
|
Profits from mining | 12,994,151,690 cr |
Minerals refined | 21,475 |
Materials collected | 23,642 |
Exploration |
|
Systems visited | 3,574 |
Profits from exploration | 565,268,997 cr |
Level 2 detailed scans | 18,379 |
Level 3 detailed scans | 18,379 |
Highest payout | 18,444,188 cr |
Total hyperspace distance | 213,240 ly |
Total hyperspace jumps | 5,693 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 8W 2D 15H 34M |
Passengers |
|
Total bulk passengers delivered | 2,053 |
Total VIPs delivered | 109 |
Total delivered | 2,162 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 572,341 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,000 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 372 |
Grade 4 upgrades generated | 439 |
Grade 5 upgrades generated | 642 |
Crew |
|
Crew credits earned | 222,498,900 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 31M 29S |
Time in gunner role | 2H 42M 13S |
Total credits accrued | 82,480 cr |