CMDR Tak Al Gemini profile
Profile

Distances submitted:
0
Systems visited:
5,754
Systems discovered first:
1,242
Balance:
4,796,507,624 Cr
Ranks
Soldier
Cataloguer
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 13,644,216,788 cr |
Credits spent on ships | 1,095,177,327 cr |
Credits spent on outfitting | 3,193,921,176 cr |
Credits spent on repairs | 12,548,937 cr |
Credits spent on fuel | 263,533 cr |
Credits spent on munitions | 856,908 cr |
Insurance claims | 12 |
Total claim costs | 37,703,635 cr |
Combat |
|
Bounties claimed | 2,099 |
Profit from bounties | 491,204,612 cr |
Combat bonds | 160 |
Profit from combat bonds | 642,176,096 cr |
Assassinations | 105 |
Profit from assassinations | 120,279,477 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 146,025 cr |
Bounties received/earned | 196 |
Lifetime bounty value | 384,800 cr |
Highest bounty issued | 136,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 192,469 cr |
Commodities smuggled | 41 |
Average profit | 12,831 cr |
Highest single transaction | 105,645 cr |
Trading |
|
Market network | 102 |
Trading profit | 5,037,535,769 cr |
Commodities traded | 97,191 |
Average profit | 13,763,759 cr |
Highest single transaction | 591,014,400 cr |
Mining |
|
Profits from mining | 4,722,421,888 cr |
Minerals refined | 5,477 |
Materials collected | 26,432 |
Exploration |
|
Systems visited | 4,047 |
Profits from exploration | 720,909,562 cr |
Level 2 detailed scans | 22,140 |
Level 3 detailed scans | 22,139 |
Highest payout | 14,555,196 cr |
Total hyperspace distance | 282,492 ly |
Total hyperspace jumps | 5,748 |
Max distance from start | 24,809.70 ly |
Max distance from Sol | 24,872.84 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 8W 1D 6H 53M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 1,955,731 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,640 |
Grade 1 upgrades generated | 457 |
Grade 2 upgrades generated | 609 |
Grade 3 upgrades generated | 879 |
Grade 4 upgrades generated | 887 |
Grade 5 upgrades generated | 808 |
Crew |
|
Crew credits earned | 112,571,288 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 17H 54M 38S |