CMDR Tak Al Gemini profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,396,052,155 cr |
Credits spent on ships | 1,039,214,027 cr |
Credits spent on outfitting | 3,057,645,350 cr |
Credits spent on repairs | 9,668,009 cr |
Credits spent on fuel | 205,014 cr |
Credits spent on munitions | 567,024 cr |
Insurance claims | 8 |
Total claim costs | 22,873,419 cr |
Combat |
|
Bounties claimed | 1,243 |
Profit from bounties | 280,668,589 cr |
Combat bonds | 61 |
Profit from combat bonds | 5,126,096 cr |
Assassinations | 56 |
Profit from assassinations | 77,028,005 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 136,925 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 277,800 cr |
Highest bounty issued | 136,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 192,469 cr |
Commodities smuggled | 41 |
Average profit | 12,831 cr |
Highest single transaction | 105,645 cr |
Trading |
|
Market network | 93 |
Trading profit | 4,932,159,881 cr |
Commodities traded | 95,261 |
Average profit | 14,379,475 cr |
Highest single transaction | 591,014,400 cr |
Mining |
|
Profits from mining | 4,634,287,118 cr |
Minerals refined | 5,086 |
Materials collected | 23,274 |
Exploration |
|
Systems visited | 3,438 |
Profits from exploration | 692,267,197 cr |
Level 2 detailed scans | 20,467 |
Level 3 detailed scans | 20,467 |
Highest payout | 14,555,196 cr |
Total hyperspace distance | 209,269 ly |
Total hyperspace jumps | 4,761 |
Max distance from start | 24,809.70 ly |
Max distance from Sol | 24,872.84 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 6W 1D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 1,473,798 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,165 |
Grade 1 upgrades generated | 424 |
Grade 2 upgrades generated | 550 |
Grade 3 upgrades generated | 785 |
Grade 4 upgrades generated | 758 |
Grade 5 upgrades generated | 648 |
Crew |
|
Crew credits earned | 112,571,288 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 47M 16S |