CMDR Forth profile
(Diamondback Explorer)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 6,913,403,516 cr |
Credits spent on ships | 605,240,361 cr |
Credits spent on outfitting | 1,889,774,996 cr |
Credits spent on repairs | 10,829,567 cr |
Credits spent on fuel | 677,705 cr |
Credits spent on munitions | 1,495,616 cr |
Insurance claims | 64 |
Total claim costs | 133,429,067 cr |
Combat |
|
Bounties claimed | 2,509 |
Profit from bounties | 169,333,052 cr |
Combat bonds | 498 |
Profit from combat bonds | 28,615,515 cr |
Assassinations | 24 |
Profit from assassinations | 9,984,746 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 608,189 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 278,805 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 6,708,987 cr |
Commodities smuggled | 2,486 |
Average profit | 223,633 cr |
Highest single transaction | 804,100 cr |
Trading |
|
Market network | 139 |
Trading profit | 3,638,957,542 cr |
Commodities traded | 67,970 |
Average profit | 6,689,260 cr |
Highest single transaction | 1,101,726,208 cr |
Mining |
|
Profits from mining | 2,372,109,221 cr |
Minerals refined | 3,106 |
Materials collected | 11,484 |
Exploration |
|
Systems visited | 9,851 |
Profits from exploration | 1,293,960,141 cr |
Level 2 detailed scans | 24,196 |
Level 3 detailed scans | 35,963 |
Highest payout | 13,596,587 cr |
Total hyperspace distance | 490,963 ly |
Total hyperspace jumps | 12,708 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 10W 4D 5H 42M |
Passengers |
|
Total bulk passengers delivered | 3,321 |
Total VIPs delivered | 1,535 |
Total delivered | 4,856 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 196 |
Total profit | 3,509,293 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 819 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 140 |
Grade 5 upgrades generated | 130 |
Crew |
|
Crew credits earned | 248,385,374 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 37M 46S |
Time in gunner role | 2H 48M 43S |
Time in fighter con role | 1H 35M 28S |
Total credits accrued | 1,818,611 cr |