CMDR SONEARTH profile
(Anaconda)
Federation: Post Captain
Empire: Master
Balance |
|
---|---|
Current assets | 4,582,965,894 cr |
Credits spent on ships | 972,646,097 cr |
Credits spent on outfitting | 1,895,445,431 cr |
Credits spent on repairs | 11,580,327 cr |
Credits spent on fuel | 272,699 cr |
Credits spent on munitions | 2,540,082 cr |
Insurance claims | 28 |
Total claim costs | 24,207,608 cr |
Combat |
|
Bounties claimed | 2,119 |
Profit from bounties | 89,572,155 cr |
Combat bonds | 669 |
Profit from combat bonds | 18,220,736 cr |
Assassinations | 84 |
Profit from assassinations | 10,057,608 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 329 |
Lifetime fines value | 1,484,413 cr |
Bounties received/earned | 747 |
Lifetime bounty value | 2,008,930 cr |
Highest bounty issued | 13,235 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 353,851 cr |
Commodities smuggled | 46 |
Average profit | 23,590 cr |
Highest single transaction | 95,100 cr |
Trading |
|
Market network | 73 |
Trading profit | 1,235,583,371 cr |
Commodities traded | 5,795 |
Average profit | 8,521,265 cr |
Highest single transaction | 99,592,740 cr |
Mining |
|
Profits from mining | 2,004,176,639 cr |
Minerals refined | 972 |
Materials collected | 9,221 |
Exploration |
|
Systems visited | 2,963 |
Profits from exploration | 744,902,254 cr |
Level 2 detailed scans | 20,335 |
Level 3 detailed scans | 20,334 |
Highest payout | 17,501,482 cr |
Total hyperspace distance | 185,623 ly |
Total hyperspace jumps | 4,442 |
Max distance from start | 31,493.07 ly |
Max distance from Sol | 31,553.08 ly |
Max distance from Colonia | 26,075.90 ly |
Approximate time played | 4W 5D 18H 10M |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 63 |
Total delivered | 77 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,362 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,445 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 372 |
Grade 4 upgrades generated | 367 |
Grade 5 upgrades generated | 167 |
Crew |
|
Crew credits earned | 424,733,015 cr |
Crew hired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 34M 49S |
Time in gunner role | 34M 48S |
Time in fighter con role | 4M 52S |
Total credits accrued | 28,001 cr |