CMDR Dr.Digital profile

(Krait MkII)

Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 14,371,764,112 cr |
Credits spent on ships | 444,089,011 cr |
Credits spent on outfitting | 2,596,136,689 cr |
Credits spent on repairs | 31,046,989 cr |
Credits spent on fuel | 818,671 cr |
Credits spent on munitions | 11,131,314 cr |
Insurance claims | 79 |
Total claim costs | 220,332,112 cr |
Combat |
|
Bounties claimed | 2,765 |
Profit from bounties | 413,903,363 cr |
Combat bonds | 3,098 |
Profit from combat bonds | 1,853,748,816 cr |
Assassinations | 23 |
Profit from assassinations | 19,255,614 cr |
Highest single reward | 1,052,907 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 92,703 cr |
Bounties received/earned | 289 |
Lifetime bounty value | 41,645,200 cr |
Highest bounty issued | 1,079,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 353,278 cr |
Commodities smuggled | 7 |
Average profit | 50,468 cr |
Highest single transaction | 298,738 cr |
Trading |
|
Market network | 104 |
Trading profit | 11,929,039,118 cr |
Commodities traded | 27,231 |
Average profit | 32,504,194 cr |
Highest single transaction | 778,338,816 cr |
Mining |
|
Profits from mining | 11,601,631,818 cr |
Minerals refined | 13,305 |
Materials collected | 32,415 |
Exploration |
|
Systems visited | 15,717 |
Profits from exploration | 2,849,249,910 cr |
Level 2 detailed scans | 94,341 |
Level 3 detailed scans | 94,339 |
Highest payout | 11,031,625 cr |
Total hyperspace distance | 904,265 ly |
Total hyperspace jumps | 19,201 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 23W 4D 13H 45M |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 634,067 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,219 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 502 |
Grade 3 upgrades generated | 683 |
Grade 4 upgrades generated | 855 |
Grade 5 upgrades generated | 746 |
Crew |
|
Crew credits earned | 385,779,343 cr |
Crew hired | 30 |
Crew fired | 27 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 11H 2M 16S |
Time in gunner role | 2H 17M 21S |
Time in fighter con role | 2H 4M 12S |
Total credits accrued | 1,511,568 cr |
Total fines accrued | 600 cr |