CMDR Trailstorm profile
(Krait Phantom)
Federation: Midshipman
Empire: Knight
Balance |
|
---|---|
Current assets | 1,723,208,365 cr |
Credits spent on ships | 171,551,118 cr |
Credits spent on outfitting | 440,231,081 cr |
Credits spent on repairs | 12,464,414 cr |
Credits spent on fuel | 167,113 cr |
Credits spent on munitions | 1,282,891 cr |
Insurance claims | 72 |
Total claim costs | 111,927,508 cr |
Combat |
|
Bounties claimed | 1,238 |
Profit from bounties | 83,908,551 cr |
Combat bonds | 294 |
Profit from combat bonds | 9,922,384 cr |
Assassinations | 5 |
Profit from assassinations | 2,239,071 cr |
Highest single reward | 616,000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 73,328 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 122,185 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3,201,406 cr |
Commodities smuggled | 37 |
Average profit | 213,427 cr |
Highest single transaction | 425,646 cr |
Trading |
|
Market network | 21 |
Trading profit | 586,112,263 cr |
Commodities traded | 799 |
Average profit | 10,105,384 cr |
Highest single transaction | 316,605,312 cr |
Mining |
|
Profits from mining | 533,771,338 cr |
Minerals refined | 547 |
Materials collected | 4,175 |
Exploration |
|
Systems visited | 2,477 |
Profits from exploration | 233,198,621 cr |
Level 2 detailed scans | 3,769 |
Level 3 detailed scans | 4,061 |
Highest payout | 7,131,374 cr |
Total hyperspace distance | 140,643 ly |
Total hyperspace jumps | 3,561 |
Max distance from start | 25,901.81 ly |
Max distance from Sol | 25,900.42 ly |
Max distance from Colonia | 25,458.51 ly |
Approximate time played | 5W 4D 15M |
Passengers |
|
Total bulk passengers delivered | 235 |
Total VIPs delivered | 1,940 |
Total delivered | 2,175 |
Total ejected | 84 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 125,958 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 190 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 115,671,406 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 27M 38S |
Time in gunner role | 1D 2H 25M 32S |
Time in fighter con role | 1D 3H 20M 32S |
Total credits accrued | 134,823,512 cr |
Total fines accrued | 5,465,723 cr |