CMDR MAHOTT profile
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,169,085,985 cr |
Credits spent on ships | 969,415,462 cr |
Credits spent on outfitting | 2,390,875,133 cr |
Credits spent on repairs | 31,101,407 cr |
Credits spent on fuel | 807,687 cr |
Credits spent on munitions | 1,377,019 cr |
Insurance claims | 37 |
Total claim costs | 428,850,764 cr |
Combat |
|
Bounties claimed | 5,874 |
Profit from bounties | 518,106,489 cr |
Combat bonds | 4,989 |
Profit from combat bonds | 296,205,243 cr |
Assassinations | 100 |
Profit from assassinations | 99,984,658 cr |
Highest single reward | 2,245,775 cr |
Skimmers killed | 385 |
Crime |
|
Fines issued | 863 |
Lifetime fines value | 10,161,585 cr |
Bounties received/earned | 3,522 |
Lifetime bounty value | 11,259,500 cr |
Highest bounty issued | 498,200 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 4,196,846 cr |
Commodities smuggled | 1,618 |
Average profit | 44,647 cr |
Highest single transaction | 2,510,235 cr |
Trading |
|
Market network | 273 |
Trading profit | 10,904,580,183 cr |
Commodities traded | 193,609 |
Average profit | 11,358,938 cr |
Highest single transaction | 674,159,211 cr |
Mining |
|
Profits from mining | 10,602,461,114 cr |
Minerals refined | 13,467 |
Materials collected | 64,375 |
Exploration |
|
Systems visited | 4,273 |
Profits from exploration | 837,831,168 cr |
Level 2 detailed scans | 45,057 |
Level 3 detailed scans | 45,057 |
Highest payout | 11,272,286 cr |
Total hyperspace distance | 185,200 ly |
Total hyperspace jumps | 7,774 |
Max distance from start | 25,881.07 ly |
Max distance from Sol | 25,912.42 ly |
Max distance from Colonia | 24,343.46 ly |
Approximate time played | 15W 2D 12H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 625 |
Total delivered | 625 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1,260,086 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,175 |
Grade 1 upgrades generated | 442 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 427 |
Grade 4 upgrades generated | 424 |
Grade 5 upgrades generated | 521 |
Crew |
|
Crew credits earned | 279,099,284 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 17H 33M 44S |
Time in gunner role | 15S |
Time in fighter con role | 1H 48M 54S |
Total credits accrued | 150,682,390 cr |
Total fines accrued | 1,150 cr |