CMDR kelemonopy profile
(Type-9 Heavy)
Federation: Lt. Commander
Empire: Master
Balance |
|
---|---|
Current assets | 1,328,584,716 cr |
Credits spent on ships | 1,091,241,438 cr |
Credits spent on outfitting | 3,420,949,141 cr |
Credits spent on repairs | 8,253,580 cr |
Credits spent on fuel | 625,236 cr |
Credits spent on munitions | 1,607,564 cr |
Insurance claims | 129 |
Total claim costs | 230,084,964 cr |
Combat |
|
Bounties claimed | 2,116 |
Profit from bounties | 84,687,862 cr |
Combat bonds | 962 |
Profit from combat bonds | 21,621,536 cr |
Assassinations | 5 |
Profit from assassinations | 3,408,693 cr |
Highest single reward | 289,500 cr |
Skimmers killed | 511 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 8,113,965 cr |
Bounties received/earned | 333 |
Lifetime bounty value | 283,295 cr |
Highest bounty issued | 25,580 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 27,943,684 cr |
Commodities smuggled | 7,148 |
Average profit | 388,107 cr |
Highest single transaction | 1,903,020 cr |
Trading |
|
Market network | 274 |
Trading profit | 415,640,836 cr |
Commodities traded | 143,577 |
Average profit | 380,275 cr |
Highest single transaction | 73,168,608 cr |
Mining |
|
Profits from mining | 307,054,380 cr |
Minerals refined | 3,645 |
Materials collected | 9,156 |
Exploration |
|
Systems visited | 9,009 |
Profits from exploration | 380,691,178 cr |
Level 2 detailed scans | 6,956 |
Level 3 detailed scans | 19,608 |
Highest payout | 8,375,772 cr |
Total hyperspace distance | 407,530 ly |
Total hyperspace jumps | 12,920 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,162.35 ly |
Approximate time played | 9W 2D 1H 20M |
Passengers |
|
Total bulk passengers delivered | 874 |
Total VIPs delivered | 185 |
Total delivered | 1,059 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 715 |
Grade 1 upgrades generated | 313 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 65,780,215 cr |
Crew hired | 25 |
Crew fired | 12 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 14H 24M 30S |
Time in gunner role | 3H 49M 38S |
Time in fighter con role | 5H 21M 47S |
Total credits accrued | 13,150,534 cr |
Total fines accrued | 3,666,669 cr |