CMDR Technovave profile
(Federal Corvette)
Federation: Vice Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,802,321,383 cr |
Credits spent on ships | 856,345,824 cr |
Credits spent on outfitting | 1,764,398,628 cr |
Credits spent on repairs | 36,018,920 cr |
Credits spent on fuel | 465,803 cr |
Credits spent on munitions | 6,124,575 cr |
Insurance claims | 59 |
Total claim costs | 381,396,550 cr |
Combat |
|
Bounties claimed | 1,563 |
Profit from bounties | 76,002,567 cr |
Combat bonds | 656 |
Profit from combat bonds | 24,182,498 cr |
Assassinations | 9 |
Profit from assassinations | 3,068,734 cr |
Highest single reward | 347,689 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 1,530,269 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 223,470 cr |
Highest bounty issued | 11,185 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163,487 cr |
Commodities smuggled | 500 |
Average profit | 23,355 cr |
Highest single transaction | 97,311 cr |
Trading |
|
Market network | 146 |
Trading profit | 138,813,614 cr |
Commodities traded | 21,496 |
Average profit | 440,678 cr |
Highest single transaction | 42,247,242 cr |
Mining |
|
Profits from mining | 124,748,566 cr |
Minerals refined | 459 |
Materials collected | 9,035 |
Exploration |
|
Systems visited | 9,181 |
Profits from exploration | 533,276,503 cr |
Level 2 detailed scans | 26,715 |
Level 3 detailed scans | 25,422 |
Highest payout | 3,155,335 cr |
Total hyperspace distance | 227,350 ly |
Total hyperspace jumps | 11,338 |
Max distance from start | 24,477.41 ly |
Approximate time played | 5W 2D 1H 53M |
Passengers |
|
Total bulk passengers delivered | 447 |
Total VIPs delivered | 308 |
Total delivered | 755 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 466,923 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 345 |
Grade 1 upgrades generated | 154 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 203,025,471 cr |
Crew hired | 20 |
Crew fired | 6 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 23H 38M 25S |
Time in gunner role | 3H 33M 32S |
Time in fighter con role | 12H 13M 21S |
Total credits accrued | 21,831,335 cr |
Total fines accrued | 9,963,388 cr |