CMDR nondem profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 456,981,173 cr |
Credits spent on ships | 184,984,742 cr |
Credits spent on outfitting | 475,773,190 cr |
Credits spent on repairs | 2,330,126 cr |
Credits spent on fuel | 31,155 cr |
Credits spent on munitions | 37,544 cr |
Insurance claims | 6 |
Total claim costs | 30,818,185 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 3,175,127 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 191,972 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 400,306 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 465,524 cr |
Commodities smuggled | 21 |
Average profit | 46,552 cr |
Highest single transaction | 128,854 cr |
Trading |
|
Market network | 20 |
Trading profit | 130,244,528 cr |
Commodities traded | 2,110 |
Average profit | 1,447,161 cr |
Highest single transaction | 40,445,496 cr |
Mining |
|
Profits from mining | 129,641,116 cr |
Minerals refined | 740 |
Materials collected | 5,925 |
Exploration |
|
Systems visited | 4,253 |
Profits from exploration | 363,013,870 cr |
Level 2 detailed scans | 12,003 |
Level 3 detailed scans | 12,002 |
Highest payout | 5,641,507 cr |
Total hyperspace distance | 202,916 ly |
Total hyperspace jumps | 4,702 |
Max distance from start | 24,699.33 ly |
Max distance from Sol | 24,739.51 ly |
Max distance from Colonia | 31,799.39 ly |
Approximate time played | 3W 3D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 14 |
Total delivered | 14 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 218,932 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 265 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 73 |
Grade 5 upgrades generated | 22 |