CMDR Sergey Dryagin profile
Federation: Ensign
Empire: Serf
Balance |
|
---|---|
Current assets | 6,442,299,873 cr |
Credits spent on ships | 586,621,979 cr |
Credits spent on outfitting | 2,356,784,130 cr |
Credits spent on repairs | 2,736,419 cr |
Credits spent on fuel | 516,210 cr |
Credits spent on munitions | 363,898 cr |
Insurance claims | 26 |
Total claim costs | 134,309,634 cr |
Combat |
|
Bounties claimed | 130 |
Profit from bounties | 7,397,749 cr |
Combat bonds | 7 |
Profit from combat bonds | 1,230,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 734,895 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 4,611,916 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 58,835 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 174,974 cr |
Commodities smuggled | 179 |
Average profit | 19,442 cr |
Highest single transaction | 75,600 cr |
Trading |
|
Market network | 349 |
Trading profit | 6,505,724,654 cr |
Commodities traded | 343,820 |
Average profit | 7,367,752 cr |
Highest single transaction | 1,052,628,972 cr |
Mining |
|
Profits from mining | 597,328 cr |
Minerals refined | 252 |
Materials collected | 13,973 |
Exploration |
|
Systems visited | 2,222 |
Profits from exploration | 301,124,198 cr |
Level 2 detailed scans | 7,137 |
Level 3 detailed scans | 7,137 |
Highest payout | 11,001,068 cr |
Total hyperspace distance | 98,507 ly |
Total hyperspace jumps | 3,280 |
Max distance from start | 4,811.52 ly |
Max distance from Sol | 4,822.46 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 11W 4D 5H 50M |
Passengers |
|
Total bulk passengers delivered | 510 |
Total VIPs delivered | 118 |
Total delivered | 628 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1,389,589 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 169 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 419,588,721 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 32M 33S |
Time in gunner role | 27M 46S |
Total credits accrued | 76,815 cr |