CMDR Bigfoot209th profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,383,439,482 cr |
Credits spent on ships | 896,416,578 cr |
Credits spent on outfitting | 2,087,720,098 cr |
Credits spent on repairs | 8,380,823 cr |
Credits spent on fuel | 441,382 cr |
Credits spent on munitions | 1,396,782 cr |
Insurance claims | 11 |
Total claim costs | 25,423,011 cr |
Combat |
|
Bounties claimed | 1,398 |
Profit from bounties | 92,800,189 cr |
Combat bonds | 64 |
Profit from combat bonds | 1,770,369 cr |
Assassinations | 2 |
Profit from assassinations | 191,681 cr |
Highest single reward | 545,725 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 383,385 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 21,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,830 cr |
Commodities smuggled | 5 |
Average profit | 3,366 cr |
Highest single transaction | 15,445 cr |
Trading |
|
Market network | 83 |
Trading profit | 12,090,795,315 cr |
Commodities traded | 33,280 |
Average profit | 55,717,951 cr |
Highest single transaction | 808,689,664 cr |
Mining |
|
Profits from mining | 12,031,084,940 cr |
Minerals refined | 12,810 |
Materials collected | 15,057 |
Exploration |
|
Systems visited | 4,411 |
Profits from exploration | 246,540,573 cr |
Level 2 detailed scans | 8,532 |
Level 3 detailed scans | 9,595 |
Highest payout | 3,750,649 cr |
Total hyperspace distance | 230,159 ly |
Total hyperspace jumps | 6,635 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 35,031.34 ly |
Approximate time played | 6W 2H 25M |
Passengers |
|
Total bulk passengers delivered | 63 |
Total VIPs delivered | 5,330 |
Total delivered | 5,393 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 520,648 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,920 |
Grade 1 upgrades generated | 490 |
Grade 2 upgrades generated | 497 |
Grade 3 upgrades generated | 485 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 1,667,291,183 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 12M 18S |
Time in gunner role | 13M 14S |