CMDR Bill Brasil profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,859,422,013 cr |
Credits spent on ships | 1,458,063,794 cr |
Credits spent on outfitting | 4,753,860,155 cr |
Credits spent on repairs | 59,144,628 cr |
Credits spent on fuel | 1,262,708 cr |
Credits spent on munitions | 12,864,968 cr |
Insurance claims | 56 |
Total claim costs | 275,916,524 cr |
Combat |
|
Bounties claimed | 12,262 |
Profit from bounties | 1,193,947,974 cr |
Combat bonds | 11,285 |
Profit from combat bonds | 50,387,376,266 cr |
Assassinations | 9 |
Profit from assassinations | 1,209,848 cr |
Highest single reward | 2,562,453 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 64,744 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 48,115 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,731 cr |
Commodities smuggled | 8 |
Average profit | 819 cr |
Highest single transaction | 1,911 cr |
Trading |
|
Market network | 243 |
Trading profit | 12,170,603,260 cr |
Commodities traded | 267,764 |
Average profit | 9,021,945 cr |
Highest single transaction | 265,353,018 cr |
Mining |
|
Profits from mining | 2,592,300,250 cr |
Minerals refined | 5,354 |
Materials collected | 39,897 |
Exploration |
|
Systems visited | 6,331 |
Profits from exploration | 546,858,387 cr |
Level 2 detailed scans | 46,195 |
Level 3 detailed scans | 45,362 |
Highest payout | 6,184,725 cr |
Total hyperspace distance | 372,811 ly |
Total hyperspace jumps | 12,708 |
Max distance from start | 12,604.85 ly |
Max distance from Sol | 12,604.93 ly |
Max distance from Colonia | 30,463.50 ly |
Approximate time played | 21W 2D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 16,533 |
Total VIPs delivered | 6,823 |
Total delivered | 23,356 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 565 |
Total profit | 79,395,226 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,011 |
Grade 1 upgrades generated | 1,467 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 733 |
Grade 4 upgrades generated | 715 |
Grade 5 upgrades generated | 480 |
Crew |
|
Crew credits earned | 10,968,108,649 cr |
Crew hired | 7 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 16M 51S |
Time in gunner role | 1H 2M 34S |
Time in fighter con role | 33M 54S |
Total credits accrued | 3,329,958 cr |