CMDR Rocan. profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,989,877,315 cr |
Credits spent on ships | 2,053,563,693 cr |
Credits spent on outfitting | 7,904,037,644 cr |
Credits spent on repairs | 24,446,041 cr |
Credits spent on fuel | 1,269,453 cr |
Credits spent on munitions | 3,032,713 cr |
Insurance claims | 30 |
Total claim costs | 382,389,743 cr |
Combat |
|
Bounties claimed | 8,338 |
Profit from bounties | 796,212,401 cr |
Combat bonds | 410 |
Profit from combat bonds | 101,547,176 cr |
Assassinations | 206 |
Profit from assassinations | 152,498,198 cr |
Highest single reward | 2,283,470 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 932,050 cr |
Bounties received/earned | 212 |
Lifetime bounty value | 460,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 2,585,067 cr |
Commodities smuggled | 1,092 |
Average profit | 83,389 cr |
Highest single transaction | 1,683,576 cr |
Trading |
|
Market network | 168 |
Trading profit | 6,380,112,186 cr |
Commodities traded | 130,402 |
Average profit | 6,537,000 cr |
Highest single transaction | 338,615,316 cr |
Mining |
|
Profits from mining | 8,235,546,045 cr |
Minerals refined | 7,516 |
Materials collected | 46,398 |
Exploration |
|
Systems visited | 10,529 |
Profits from exploration | 903,170,563 cr |
Level 2 detailed scans | 48,386 |
Level 3 detailed scans | 48,666 |
Highest payout | 8,832,324 cr |
Total hyperspace distance | 670,030 ly |
Total hyperspace jumps | 15,077 |
Max distance from start | 65,303.77 ly |
Max distance from Sol | 65,360.57 ly |
Max distance from Colonia | 46,342.57 ly |
Approximate time played | 10W 1D 10H |
Passengers |
|
Total bulk passengers delivered | 291 |
Total VIPs delivered | 161 |
Total delivered | 452 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 121 |
Total profit | 2,566,537 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,588 |
Grade 1 upgrades generated | 477 |
Grade 2 upgrades generated | 608 |
Grade 3 upgrades generated | 785 |
Grade 4 upgrades generated | 798 |
Grade 5 upgrades generated | 920 |
Crew |
|
Crew credits earned | 1,928,911,840 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 52M 59S |
Time in gunner role | 1M 24S |
Time in fighter con role | 11M 7S |