CMDR CreepyRS profile
(Krait Phantom)
Federation: Ensign
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,257,624,372 cr |
Credits spent on ships | 124,461,714 cr |
Credits spent on outfitting | 322,673,243 cr |
Credits spent on repairs | 723,498 cr |
Credits spent on fuel | 48,498 cr |
Credits spent on munitions | 427,116 cr |
Insurance claims | 3 |
Total claim costs | 102,096 cr |
Combat |
|
Bounties claimed | 2,130 |
Profit from bounties | 108,976,974 cr |
Combat bonds | 207 |
Profit from combat bonds | 12,605,777 cr |
Assassinations | 52 |
Profit from assassinations | 13,128,549 cr |
Highest single reward | 852,029 cr |
Skimmers killed | 121 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 14,615 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 15,020 cr |
Highest bounty issued | 2,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 148,201 cr |
Commodities smuggled | 77 |
Average profit | 24,700 cr |
Highest single transaction | 145,152 cr |
Trading |
|
Market network | 75 |
Trading profit | 611,714,244 cr |
Commodities traded | 5,951 |
Average profit | 1,804,467 cr |
Highest single transaction | 29,877,786 cr |
Mining |
|
Profits from mining | 559,357,515 cr |
Minerals refined | 688 |
Materials collected | 17,340 |
Exploration |
|
Systems visited | 2,755 |
Profits from exploration | 495,863,046 cr |
Level 2 detailed scans | 17,300 |
Level 3 detailed scans | 22,481 |
Highest payout | 15,541,253 cr |
Total hyperspace distance | 119,178 ly |
Total hyperspace jumps | 4,265 |
Max distance from start | 5,292.32 ly |
Max distance from Sol | 5,266.88 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 7W 5D 3H 45M |
Passengers |
|
Total bulk passengers delivered | 508 |
Total VIPs delivered | 33 |
Total delivered | 541 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 885,622 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,643 |
Grade 1 upgrades generated | 490 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 280 |
Grade 5 upgrades generated | 440 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 12S |
Time in gunner role | 27M 32S |