CMDR Tautau05 profile
![](/img/users/default.png?v=1548248885)
![](/img/ships/128049255/eagle_squadron_black.jpg)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 524,941,251 cr |
Credits spent on ships | 202,665,783 cr |
Credits spent on outfitting | 127,895,068 cr |
Credits spent on repairs | 236,950 cr |
Credits spent on fuel | 91,401 cr |
Credits spent on munitions | 305,684 cr |
Insurance claims | 163 |
Total claim costs | 38,906,664 cr |
Combat |
|
Bounties claimed | 591 |
Profit from bounties | 22,615,567 cr |
Combat bonds | 43 |
Profit from combat bonds | 1,481,573 cr |
Assassinations | 273 |
Profit from assassinations | 38,511,074 cr |
Highest single reward | 294,260 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 10,000 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 10,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,606 cr |
Commodities smuggled | 5 |
Average profit | 3,321 cr |
Highest single transaction | 7,400 cr |
Trading |
|
Market network | 23 |
Trading profit | 468,393,635 cr |
Commodities traded | 1,975 |
Average profit | 6,416,351 cr |
Highest single transaction | 184,171,820 cr |
Mining |
|
Profits from mining | 228,562,197 cr |
Minerals refined | 411 |
Materials collected | 9,181 |
Exploration |
|
Systems visited | 1,467 |
Profits from exploration | 14,942,324 cr |
Level 2 detailed scans | 2,008 |
Level 3 detailed scans | 2,007 |
Highest payout | 362,962 cr |
Total hyperspace distance | 48,477 ly |
Total hyperspace jumps | 2,882 |
Max distance from start | 5,489.73 ly |
Max distance from Sol | 5,513.18 ly |
Max distance from Colonia | 22,286.29 ly |
Approximate time played | 2W 5D 15H 21M |
Passengers |
|
Total bulk passengers delivered | 56 |
Total VIPs delivered | 6 |
Total delivered | 62 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 1,382 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 586 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 97 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 45 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 15S |
Time in gunner role | 21M 19S |
Total credits accrued | 162,461 cr |