CMDR Karalynd profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,607,101,130 cr |
Credits spent on ships | 1,883,204,829 cr |
Credits spent on outfitting | 4,335,608,915 cr |
Credits spent on repairs | 14,074,549 cr |
Credits spent on fuel | 471,393 cr |
Credits spent on munitions | 696,817 cr |
Insurance claims | 27 |
Total claim costs | 67,584,972 cr |
Combat |
|
Bounties claimed | 185 |
Profit from bounties | 11,868,924 cr |
Combat bonds | 58 |
Profit from combat bonds | 1,072,695 cr |
Assassinations | 7 |
Profit from assassinations | 1,861,764 cr |
Highest single reward | 510,252 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 61,075 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 6,200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 893 cr |
Commodities smuggled | 6 |
Average profit | 179 cr |
Highest single transaction | 292 cr |
Trading |
|
Market network | 102 |
Trading profit | 5,412,410,113 cr |
Commodities traded | 59,465 |
Average profit | 20,501,553 cr |
Highest single transaction | 444,474,880 cr |
Mining |
|
Profits from mining | 5,050,560,295 cr |
Minerals refined | 7,483 |
Materials collected | 17,349 |
Exploration |
|
Systems visited | 7,097 |
Profits from exploration | 1,017,043,142 cr |
Level 2 detailed scans | 30,594 |
Level 3 detailed scans | 30,594 |
Highest payout | 11,575,966 cr |
Total hyperspace distance | 481,453 ly |
Total hyperspace jumps | 9,302 |
Max distance from start | 38,828.04 ly |
Max distance from Sol | 38,845.37 ly |
Max distance from Colonia | 26,544.76 ly |
Approximate time played | 10W 6D 12H 57M |
Passengers |
|
Total bulk passengers delivered | 1,977 |
Total VIPs delivered | 283 |
Total delivered | 2,260 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 349,180 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,831 |
Grade 1 upgrades generated | 474 |
Grade 2 upgrades generated | 447 |
Grade 3 upgrades generated | 407 |
Grade 4 upgrades generated | 231 |
Grade 5 upgrades generated | 272 |
Crew |
|
Crew credits earned | 717,933,176 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 52M 27S |
Time in gunner role | 10M 42S |
Total credits accrued | 58,702 cr |