CMDR Thaldrin profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,844,736,237 cr |
Credits spent on ships | 1,350,526,425 cr |
Credits spent on outfitting | 1,747,517,978 cr |
Credits spent on repairs | 7,851,887 cr |
Credits spent on fuel | 226,497 cr |
Credits spent on munitions | 213,912 cr |
Insurance claims | 6 |
Total claim costs | 29,945,963 cr |
Combat |
|
Bounties claimed | 654 |
Profit from bounties | 109,612,365 cr |
Combat bonds | 11 |
Profit from combat bonds | 462,830 cr |
Assassinations | 11 |
Profit from assassinations | 8,902,834 cr |
Highest single reward | 327,425 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 353,088 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 30 |
Trading profit | 710,591,222 cr |
Commodities traded | 14,965 |
Average profit | 7,559,481 cr |
Highest single transaction | 185,906,448 cr |
Mining |
|
Profits from mining | 703,935,655 cr |
Minerals refined | 622 |
Materials collected | 2,184 |
Exploration |
|
Systems visited | 1,876 |
Profits from exploration | 91,144,416 cr |
Level 2 detailed scans | 5,613 |
Level 3 detailed scans | 5,612 |
Highest payout | 6,989,809 cr |
Total hyperspace distance | 169,954 ly |
Total hyperspace jumps | 3,098 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,382.15 ly |
Approximate time played | 2W 1H 30M |
Passengers |
|
Total bulk passengers delivered | 8,554 |
Total VIPs delivered | 371 |
Total delivered | 8,925 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 183 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 93,473,555 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 59M 23S |
Time in gunner role | 8M 27S |
Time in fighter con role | 19M 11S |
Total credits accrued | 304,343 cr |