CMDR [XES]Hard profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,265,661,649 cr |
Credits spent on ships | 588,797,192 cr |
Credits spent on outfitting | 1,634,864,349 cr |
Credits spent on repairs | 3,777,730 cr |
Credits spent on fuel | 311,941 cr |
Credits spent on munitions | 79,585 cr |
Insurance claims | 13 |
Total claim costs | 74,929,058 cr |
Combat |
|
Bounties claimed | 89 |
Profit from bounties | 8,540,780 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 40,000 cr |
Highest single reward | 780,714 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 1,497,961 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 8,500 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 11,726 cr |
Commodities smuggled | 36 |
Average profit | 1,675 cr |
Highest single transaction | 23,371 cr |
Trading |
|
Market network | 61 |
Trading profit | 3,863,342,560 cr |
Commodities traded | 179,796 |
Average profit | 11,069,749 cr |
Highest single transaction | 75,592,896 cr |
Mining |
|
Profits from mining | 521,911,020 cr |
Minerals refined | 1,387 |
Materials collected | 27,100 |
Exploration |
|
Systems visited | 1,539 |
Profits from exploration | 86,241,495 cr |
Level 2 detailed scans | 8,185 |
Level 3 detailed scans | 8,177 |
Highest payout | 4,486,800 cr |
Total hyperspace distance | 93,717 ly |
Total hyperspace jumps | 2,780 |
Max distance from start | 5,054.80 ly |
Max distance from Sol | 5,094.60 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 3W 6D 21H 58M |
Passengers |
|
Total bulk passengers delivered | 6,025 |
Total VIPs delivered | 0 |
Total delivered | 6,025 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,264 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,518 |
Grade 1 upgrades generated | 317 |
Grade 2 upgrades generated | 272 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 363 |
Grade 5 upgrades generated | 210 |
Crew |
|
Crew credits earned | 366,366,022 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |