CMDR sIFOOD profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 9,707,298,467 cr |
Credits spent on ships | 1,439,097,873 cr |
Credits spent on outfitting | 2,638,372,160 cr |
Credits spent on repairs | 8,596,807 cr |
Credits spent on fuel | 270,312 cr |
Credits spent on munitions | 5,428,388 cr |
Insurance claims | 68 |
Total claim costs | 340,286,631 cr |
Combat |
|
Bounties claimed | 168 |
Profit from bounties | 7,655,072 cr |
Combat bonds | 1,028 |
Profit from combat bonds | 11,528,376,555 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 489,716 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 480 |
Lifetime fines value | 60,421 cr |
Bounties received/earned | 1,034 |
Lifetime bounty value | 4,010,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,720 cr |
Commodities smuggled | 6 |
Average profit | 3,344 cr |
Highest single transaction | 5,796 cr |
Trading |
|
Market network | 64 |
Trading profit | 2,131,454,718 cr |
Commodities traded | 11,583 |
Average profit | 21,529,846 cr |
Highest single transaction | 390,159,360 cr |
Mining |
|
Profits from mining | 1,884,941,820 cr |
Minerals refined | 2,521 |
Materials collected | 8,608 |
Exploration |
|
Systems visited | 3,362 |
Profits from exploration | 362,030,906 cr |
Level 2 detailed scans | 8,268 |
Level 3 detailed scans | 8,268 |
Highest payout | 10,538,746 cr |
Total hyperspace distance | 179,026 ly |
Total hyperspace jumps | 4,681 |
Max distance from start | 38,540.01 ly |
Max distance from Sol | 38,555.98 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 3W 2D 13H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,102 |
Total delivered | 1,102 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 380,288 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 706 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 149 |
Grade 4 upgrades generated | 145 |
Grade 5 upgrades generated | 153 |
Crew |
|
Crew credits earned | 726,447,565 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 54M 10S |
Time in gunner role | 2H 30M 35S |
Time in fighter con role | 1H 56M 58S |
Total credits accrued | 10,790,995 cr |