CMDR Stern Winter profile

(Krait MkII)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,975,849,121 cr |
Credits spent on ships | 1,239,662,959 cr |
Credits spent on outfitting | 3,647,767,037 cr |
Credits spent on repairs | 23,058,459 cr |
Credits spent on fuel | 1,661,323 cr |
Credits spent on munitions | 1,308,920 cr |
Insurance claims | 86 |
Total claim costs | 206,222,237 cr |
Combat |
|
Bounties claimed | 8,832 |
Profit from bounties | 340,390,048 cr |
Combat bonds | 2,088 |
Profit from combat bonds | 51,637,215 cr |
Assassinations | 32 |
Profit from assassinations | 5,311,847 cr |
Highest single reward | 364,753 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 380 |
Lifetime fines value | 1,160,013 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 71,415 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 59,160,131 cr |
Commodities smuggled | 27,149 |
Average profit | 244,463 cr |
Highest single transaction | 3,658,760 cr |
Trading |
|
Market network | 268 |
Trading profit | 20,003,315,010 cr |
Commodities traded | 700,194 |
Average profit | 7,528,534 cr |
Highest single transaction | 908,111,808 cr |
Mining |
|
Profits from mining | 16,423,371,244 cr |
Minerals refined | 18,512 |
Materials collected | 28,530 |
Exploration |
|
Systems visited | 16,201 |
Profits from exploration | 537,816,192 cr |
Level 2 detailed scans | 4,777 |
Level 3 detailed scans | 69,852 |
Highest payout | 13,323,488 cr |
Total hyperspace distance | 694,876 ly |
Total hyperspace jumps | 30,540 |
Max distance from start | 27,274.47 ly |
Max distance from Sol | 23,164.02 ly |
Max distance from Colonia | 24,282.50 ly |
Approximate time played | 24W 1D 2H 17M |
Passengers |
|
Total bulk passengers delivered | 5,480 |
Total VIPs delivered | 794 |
Total delivered | 6,274 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 1,344 |
Total profit | 49,928,256 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 841 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 327 |
Crew |
|
Crew credits earned | 2,628,743,582 cr |
Crew hired | 19 |
Crew fired | 12 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 41S |
Total credits accrued | 75,161 cr |