CMDR Grimmy profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,351,015,969 cr |
Credits spent on ships | 1,693,553,066 cr |
Credits spent on outfitting | 5,968,321,432 cr |
Credits spent on repairs | 63,444,247 cr |
Credits spent on fuel | 934,526 cr |
Credits spent on munitions | 4,965,510 cr |
Insurance claims | 91 |
Total claim costs | 485,398,304 cr |
Combat |
|
Bounties claimed | 6,484 |
Profit from bounties | 192,995,997 cr |
Combat bonds | 1,035 |
Profit from combat bonds | 27,133,647 cr |
Assassinations | 210 |
Profit from assassinations | 22,086,051 cr |
Highest single reward | 360,782 cr |
Skimmers killed | 3,732 |
Crime |
|
Fines issued | 965 |
Lifetime fines value | 1,901,888 cr |
Bounties received/earned | 4,625 |
Lifetime bounty value | 2,052,880 cr |
Highest bounty issued | 13,315 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 694,064 cr |
Commodities smuggled | 292 |
Average profit | 31,548 cr |
Highest single transaction | 453,645 cr |
Trading |
|
Market network | 102 |
Trading profit | 4,136,480,156 cr |
Commodities traded | 20,468 |
Average profit | 6,618,368 cr |
Highest single transaction | 394,716,160 cr |
Mining |
|
Profits from mining | 4,099,999,210 cr |
Minerals refined | 5,315 |
Materials collected | 41,407 |
Exploration |
|
Systems visited | 9,041 |
Profits from exploration | 310,974,994 cr |
Level 2 detailed scans | 6,089 |
Level 3 detailed scans | 5,617 |
Highest payout | 4,865,443 cr |
Total hyperspace distance | 468,920 ly |
Total hyperspace jumps | 16,270 |
Max distance from start | 24,862.68 ly |
Max distance from Sol | 24,932.65 ly |
Max distance from Colonia | 26,412.39 ly |
Approximate time played | 13W 5D 1H 52M |
Passengers |
|
Total bulk passengers delivered | 5,058 |
Total VIPs delivered | 370 |
Total delivered | 5,428 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 179,875 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,055 |
Grade 1 upgrades generated | 819 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 779 |
Grade 4 upgrades generated | 836 |
Grade 5 upgrades generated | 1,260 |
Crew |
|
Crew credits earned | 1,741,166,173 cr |
Crew hired | 25 |
Crew fired | 13 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 10H 24S |
Time in gunner role | 56M 36S |