CMDR wee scotsman profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,090,989,062 cr |
Credits spent on ships | 1,062,140,311 cr |
Credits spent on outfitting | 3,129,388,697 cr |
Credits spent on repairs | 13,275,623 cr |
Credits spent on fuel | 492,689 cr |
Credits spent on munitions | 1,140,958 cr |
Insurance claims | 27 |
Total claim costs | 199,502,301 cr |
Combat |
|
Bounties claimed | 267 |
Profit from bounties | 35,887,160 cr |
Combat bonds | 21 |
Profit from combat bonds | 1,063,783 cr |
Assassinations | 14 |
Profit from assassinations | 6,601,784 cr |
Highest single reward | 569,056 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 361,321 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 57,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 374,156 cr |
Commodities smuggled | 83 |
Average profit | 9,846 cr |
Highest single transaction | 80,629 cr |
Trading |
|
Market network | 164 |
Trading profit | 5,484,062,053 cr |
Commodities traded | 84,056 |
Average profit | 7,206,389 cr |
Highest single transaction | 151,153,184 cr |
Mining |
|
Profits from mining | 3,892,822,480 cr |
Minerals refined | 7,130 |
Materials collected | 31,647 |
Exploration |
|
Systems visited | 8,035 |
Profits from exploration | 911,427,063 cr |
Level 2 detailed scans | 65,698 |
Level 3 detailed scans | 65,698 |
Highest payout | 29,863,563 cr |
Total hyperspace distance | 333,787 ly |
Total hyperspace jumps | 11,397 |
Max distance from start | 7,732.09 ly |
Max distance from Sol | 4,340.06 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 18W 4D 13H 33M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 587 |
Total delivered | 587 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 997,373 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,788 |
Grade 1 upgrades generated | 548 |
Grade 2 upgrades generated | 631 |
Grade 3 upgrades generated | 902 |
Grade 4 upgrades generated | 872 |
Grade 5 upgrades generated | 835 |
Crew |
|
Crew credits earned | 344,962,406 cr |
Crew hired | 6 |
Crew fired | 6 |