CMDR SINISTERxR0GUE profile
(Anaconda)
Federation: Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 7,807,582,584 cr |
Credits spent on ships | 911,470,233 cr |
Credits spent on outfitting | 2,437,055,810 cr |
Credits spent on repairs | 106,640,700 cr |
Credits spent on fuel | 901,433 cr |
Credits spent on munitions | 6,723,883 cr |
Insurance claims | 30 |
Total claim costs | 470,449,108 cr |
Combat |
|
Bounties claimed | 2,298 |
Profit from bounties | 120,632,092 cr |
Combat bonds | 8,034 |
Profit from combat bonds | 257,945,439 cr |
Assassinations | 125 |
Profit from assassinations | 94,611,003 cr |
Highest single reward | 439,555 cr |
Skimmers killed | 149 |
Crime |
|
Fines issued | 377 |
Lifetime fines value | 5,767,114 cr |
Bounties received/earned | 794 |
Lifetime bounty value | 127,721,350 cr |
Highest bounty issued | 5,157,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 8,315 cr |
Commodities smuggled | 11 |
Average profit | 1,386 cr |
Highest single transaction | 4,790 cr |
Trading |
|
Market network | 104 |
Trading profit | 11,137,650,678 cr |
Commodities traded | 34,824 |
Average profit | 45,091,703 cr |
Highest single transaction | 1,264,261,684 cr |
Mining |
|
Profits from mining | 10,768,240,554 cr |
Minerals refined | 6,526 |
Materials collected | 60,122 |
Exploration |
|
Systems visited | 21,720 |
Profits from exploration | 903,954,312 cr |
Level 2 detailed scans | 50,478 |
Level 3 detailed scans | 50,468 |
Highest payout | 3,095,496 cr |
Total hyperspace distance | 465,855 ly |
Total hyperspace jumps | 27,370 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 51,716.18 ly |
Max distance from Colonia | 39,978.13 ly |
Approximate time played | 13W 3D 22H 51M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 14 |
Total delivered | 14 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,753 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 323 |
Grade 4 upgrades generated | 387 |
Grade 5 upgrades generated | 508 |
Crew |
|
Crew credits earned | 3,190,519,991 cr |
Crew hired | 18 |
Crew fired | 12 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9H 6M 10S |
Time in gunner role | 1M 1S |