CMDR InfernalX64 profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7,251,562,781 cr |
Credits spent on ships | 2,323,366,670 cr |
Credits spent on outfitting | 5,065,066,606 cr |
Credits spent on repairs | 62,235,589 cr |
Credits spent on fuel | 1,042,772 cr |
Credits spent on munitions | 3,133,213 cr |
Insurance claims | 56 |
Total claim costs | 390,019,377 cr |
Combat |
|
Bounties claimed | 1,690 |
Profit from bounties | 257,507,436 cr |
Combat bonds | 237 |
Profit from combat bonds | 9,111,130 cr |
Assassinations | 39 |
Profit from assassinations | 36,972,381 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 695 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 28,288,680 cr |
Bounties received/earned | 425 |
Lifetime bounty value | 2,035,835 cr |
Highest bounty issued | 546,800 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,045 cr |
Commodities smuggled | 1 |
Average profit | 1,045 cr |
Highest single transaction | 1,045 cr |
Trading |
|
Market network | 103 |
Trading profit | 1,021,414,694 cr |
Commodities traded | 127,246 |
Average profit | 2,210,854 cr |
Highest single transaction | 31,259,301 cr |
Mining |
|
Profits from mining | 2,900,137,825 cr |
Minerals refined | 1,146 |
Materials collected | 10,368 |
Exploration |
|
Systems visited | 6,005 |
Profits from exploration | 274,074,125 cr |
Level 2 detailed scans | 12,524 |
Level 3 detailed scans | 12,555 |
Highest payout | 7,574,663 cr |
Total hyperspace distance | 413,980 ly |
Total hyperspace jumps | 10,102 |
Max distance from start | 38,020.73 ly |
Max distance from Sol | 38,063.43 ly |
Max distance from Colonia | 25,899.18 ly |
Approximate time played | 17W 9H 20M |
Passengers |
|
Total bulk passengers delivered | 1,021 |
Total VIPs delivered | 26,671 |
Total delivered | 27,692 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 460,758 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,526 |
Grade 1 upgrades generated | 438 |
Grade 2 upgrades generated | 332 |
Grade 3 upgrades generated | 380 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 122 |
Crew |
|
Crew credits earned | 1,124,135,579 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 22H 34M 11S |
Time in gunner role | 56M 14S |
Total credits accrued | 257,408 cr |