CMDR Blunt-Solo profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19,987,827,069 cr |
Credits spent on ships | 3,172,015,918 cr |
Credits spent on outfitting | 8,578,995,434 cr |
Credits spent on repairs | 109,221,825 cr |
Credits spent on fuel | 1,356,235 cr |
Credits spent on munitions | 19,383,079 cr |
Insurance claims | 268 |
Total claim costs | 1,547,324,805 cr |
Combat |
|
Bounties claimed | 1,569 |
Profit from bounties | 200,986,747 cr |
Combat bonds | 4,954 |
Profit from combat bonds | 1,130,416,699 cr |
Assassinations | 126 |
Profit from assassinations | 105,818,320 cr |
Highest single reward | 1,178,200 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 1,543,790 cr |
Bounties received/earned | 838 |
Lifetime bounty value | 8,643,935 cr |
Highest bounty issued | 1,444,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 61,951,595 cr |
Commodities smuggled | 194 |
Average profit | 1,720,878 cr |
Highest single transaction | 36,601,422 cr |
Trading |
|
Market network | 200 |
Trading profit | 26,786,146,911 cr |
Commodities traded | 192,728 |
Average profit | 30,895,210 cr |
Highest single transaction | 997,388,928 cr |
Mining |
|
Profits from mining | 23,654,984,362 cr |
Minerals refined | 27,843 |
Materials collected | 48,366 |
Exploration |
|
Systems visited | 10,495 |
Profits from exploration | 649,586,169 cr |
Level 2 detailed scans | 41,962 |
Level 3 detailed scans | 41,959 |
Highest payout | 10,580,951 cr |
Total hyperspace distance | 652,654 ly |
Total hyperspace jumps | 16,106 |
Max distance from start | 26,601.98 ly |
Max distance from Sol | 26,668.03 ly |
Max distance from Colonia | 29,546.97 ly |
Approximate time played | 26W 3D 7H 33M |
Passengers |
|
Total bulk passengers delivered | 11,120 |
Total VIPs delivered | 2,670 |
Total delivered | 13,790 |
Total ejected | 182 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 425,244 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,059 |
Grade 1 upgrades generated | 963 |
Grade 2 upgrades generated | 1,263 |
Grade 3 upgrades generated | 1,604 |
Grade 4 upgrades generated | 1,713 |
Grade 5 upgrades generated | 1,516 |
Crew |
|
Crew credits earned | 3,470,593,788 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 12H 34M 47S |
Time in gunner role | 56M 49S |
Time in fighter con role | 50M 53S |
Total credits accrued | 1,103,417 cr |
Total fines accrued | 100 cr |