CMDR caskillo profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,692,204,146 cr |
Credits spent on ships | 1,586,171,187 cr |
Credits spent on outfitting | 6,584,814,800 cr |
Credits spent on repairs | 57,112,675 cr |
Credits spent on fuel | 640,898 cr |
Credits spent on munitions | 4,078,777 cr |
Insurance claims | 69 |
Total claim costs | 686,520,602 cr |
Combat |
|
Bounties claimed | 8,749 |
Profit from bounties | 1,121,608,649 cr |
Combat bonds | 3,127 |
Profit from combat bonds | 3,260,698,249 cr |
Assassinations | 204 |
Profit from assassinations | 127,094,611 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 125 |
Crime |
|
Fines issued | 589 |
Lifetime fines value | 8,173,465 cr |
Bounties received/earned | 785 |
Lifetime bounty value | 8,281,400 cr |
Highest bounty issued | 1,960,100 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 4,023,300 cr |
Commodities smuggled | 678 |
Average profit | 80,466 cr |
Highest single transaction | 1,968,400 cr |
Trading |
|
Market network | 169 |
Trading profit | 18,921,086,465 cr |
Commodities traded | 364,232 |
Average profit | 18,141,022 cr |
Highest single transaction | 562,861,092 cr |
Mining |
|
Profits from mining | 10,392,825,733 cr |
Minerals refined | 19,185 |
Materials collected | 87,014 |
Exploration |
|
Systems visited | 3,612 |
Profits from exploration | 706,592,478 cr |
Level 2 detailed scans | 14,183 |
Level 3 detailed scans | 14,181 |
Highest payout | 13,555,616 cr |
Total hyperspace distance | 275,469 ly |
Total hyperspace jumps | 6,519 |
Max distance from start | 26,803.38 ly |
Max distance from Sol | 26,865.80 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 13W 2D 22H 35M |
Passengers |
|
Total bulk passengers delivered | 171 |
Total VIPs delivered | 6 |
Total delivered | 177 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 410,803 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,138 |
Grade 1 upgrades generated | 634 |
Grade 2 upgrades generated | 768 |
Grade 3 upgrades generated | 1,049 |
Grade 4 upgrades generated | 1,241 |
Grade 5 upgrades generated | 1,446 |
Crew |
|
Crew credits earned | 1,061,412,242 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 51M 41S |
Time in gunner role | 29M 23S |