CMDR kevino333 profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,605,759,183 cr |
Credits spent on ships | 3,013,690,146 cr |
Credits spent on outfitting | 10,461,226,832 cr |
Credits spent on repairs | 15,762,964 cr |
Credits spent on fuel | 346,476 cr |
Credits spent on munitions | 2,050,488 cr |
Insurance claims | 57 |
Total claim costs | 267,734,900 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 136,396,195 cr |
Combat bonds | 418 |
Profit from combat bonds | 17,581,650 cr |
Assassinations | 78 |
Profit from assassinations | 28,778,735 cr |
Highest single reward | 437,859 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 3,002,154 cr |
Bounties received/earned | 232 |
Lifetime bounty value | 810,600 cr |
Highest bounty issued | 218,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35,686 cr |
Commodities smuggled | 9 |
Average profit | 5,098 cr |
Highest single transaction | 15,554 cr |
Trading |
|
Market network | 74 |
Trading profit | 8,607,509,817 cr |
Commodities traded | 17,269 |
Average profit | 53,796,936 cr |
Highest single transaction | 780,829,330 cr |
Mining |
|
Profits from mining | 8,447,601,565 cr |
Minerals refined | 6,813 |
Materials collected | 13,273 |
Exploration |
|
Systems visited | 3,916 |
Profits from exploration | 336,610,799 cr |
Level 2 detailed scans | 15,082 |
Level 3 detailed scans | 15,082 |
Highest payout | 9,153,152 cr |
Total hyperspace distance | 211,419 ly |
Total hyperspace jumps | 6,280 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 6W 4D 15M |
Passengers |
|
Total bulk passengers delivered | 337 |
Total VIPs delivered | 2,654 |
Total delivered | 2,991 |
Total ejected | 95 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 162,493 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,215 |
Grade 1 upgrades generated | 327 |
Grade 2 upgrades generated | 298 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 164 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 434,956,196 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 24M 26S |
Time in gunner role | 1H 44M 25S |