CMDR Novartis profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,405,211,047 cr |
Credits spent on ships | 1,312,995,901 cr |
Credits spent on outfitting | 4,237,167,435 cr |
Credits spent on repairs | 25,604,209 cr |
Credits spent on fuel | 266,028 cr |
Credits spent on munitions | 2,944,752 cr |
Insurance claims | 37 |
Total claim costs | 279,906,257 cr |
Combat |
|
Bounties claimed | 6,533 |
Profit from bounties | 953,908,072 cr |
Combat bonds | 3,467 |
Profit from combat bonds | 595,723,305 cr |
Assassinations | 12 |
Profit from assassinations | 5,844,678 cr |
Highest single reward | 515,092 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 1,051,930 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 26,200 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 155,705 cr |
Commodities smuggled | 34 |
Average profit | 31,141 cr |
Highest single transaction | 149,580 cr |
Trading |
|
Market network | 84 |
Trading profit | 9,731,869,179 cr |
Commodities traded | 21,892 |
Average profit | 52,890,593 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 9,591,002,602 cr |
Minerals refined | 12,340 |
Materials collected | 26,604 |
Exploration |
|
Systems visited | 3,911 |
Profits from exploration | 349,649,980 cr |
Level 2 detailed scans | 13,768 |
Level 3 detailed scans | 13,765 |
Highest payout | 16,827,187 cr |
Total hyperspace distance | 259,589 ly |
Total hyperspace jumps | 6,004 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 6W 3D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 449 |
Total delivered | 449 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 58,167 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,148 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 385 |
Grade 3 upgrades generated | 497 |
Grade 4 upgrades generated | 641 |
Grade 5 upgrades generated | 1,296 |
Crew |
|
Crew credits earned | 873,825,114 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 49M 18S |
Time in gunner role | 1M 12S |
Time in fighter con role | 11M 44S |
Total credits accrued | 64,000 cr |