CMDR Satellit profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,693,849,394 cr |
Credits spent on ships | 541,160,134 cr |
Credits spent on outfitting | 665,358,438 cr |
Credits spent on repairs | 12,558,612 cr |
Credits spent on fuel | 138,584 cr |
Credits spent on munitions | 104,726 cr |
Insurance claims | 16 |
Total claim costs | 52,171,206 cr |
Combat |
|
Bounties claimed | 1,174 |
Profit from bounties | 96,121,420 cr |
Combat bonds | 7 |
Profit from combat bonds | 1,008,909 cr |
Assassinations | 1 |
Profit from assassinations | 114,192 cr |
Highest single reward | 349,998 cr |
Skimmers killed | 159 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 44,759 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 15,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2,334,150 cr |
Commodities smuggled | 1,492 |
Average profit | 233,415 cr |
Highest single transaction | 982,400 cr |
Trading |
|
Market network | 79 |
Trading profit | 2,827,999,809 cr |
Commodities traded | 9,145 |
Average profit | 23,566,665 cr |
Highest single transaction | 973,763,840 cr |
Mining |
|
Profits from mining | 3,062,541,399 cr |
Minerals refined | 2,447 |
Materials collected | 15,339 |
Exploration |
|
Systems visited | 6,920 |
Profits from exploration | 1,764,904,937 cr |
Level 2 detailed scans | 47,952 |
Level 3 detailed scans | 47,950 |
Highest payout | 20,716,316 cr |
Total hyperspace distance | 396,450 ly |
Total hyperspace jumps | 8,040 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,615.28 ly |
Approximate time played | 9W 5D 4H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 156 |
Total delivered | 156 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 615,913 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 908 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 246 |
Grade 5 upgrades generated | 264 |
Multi-Crew |
|
Total time in multi-crew | 1H 25M 11S |