CMDR Outfielder301 profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 8,073,737,775 cr |
Credits spent on ships | 511,950,429 cr |
Credits spent on outfitting | 1,757,452,302 cr |
Credits spent on repairs | 13,939,825 cr |
Credits spent on fuel | 644,276 cr |
Credits spent on munitions | 373,737 cr |
Insurance claims | 19 |
Total claim costs | 165,238,754 cr |
Combat |
|
Bounties claimed | 235 |
Profit from bounties | 17,612,419 cr |
Combat bonds | 422 |
Profit from combat bonds | 37,351,286 cr |
Assassinations | 11 |
Profit from assassinations | 1,618,881 cr |
Highest single reward | 251,500 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 1,090,750 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 29,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12,580 cr |
Commodities smuggled | 5 |
Average profit | 2,516 cr |
Highest single transaction | 3,214 cr |
Trading |
|
Market network | 72 |
Trading profit | 1,304,713,087 cr |
Commodities traded | 86,793 |
Average profit | 4,659,690 cr |
Highest single transaction | 83,340,428 cr |
Mining |
|
Profits from mining | 993,822,537 cr |
Minerals refined | 5,442 |
Materials collected | 10,022 |
Exploration |
|
Systems visited | 9,788 |
Profits from exploration | 6,684,174,897 cr |
Level 2 detailed scans | 103,737 |
Level 3 detailed scans | 103,737 |
Highest payout | 25,514,221 cr |
Total hyperspace distance | 588,997 ly |
Total hyperspace jumps | 12,209 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 5D 1H 6M |
Passengers |
|
Total bulk passengers delivered | 13,380 |
Total VIPs delivered | 57 |
Total delivered | 13,437 |
Total ejected | 177 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 40,444 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 646 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 164 |
Grade 4 upgrades generated | 135 |
Grade 5 upgrades generated | 94 |