CMDR astral syphon profile
Federation: Midshipman
Empire: Count
Balance |
|
---|---|
Current assets | 849,112,629 cr |
Credits spent on ships | 400,706,883 cr |
Credits spent on outfitting | 542,564,627 cr |
Credits spent on repairs | 2,853,407 cr |
Credits spent on fuel | 53,412 cr |
Credits spent on munitions | 485,637 cr |
Insurance claims | 26 |
Total claim costs | 63,439,470 cr |
Combat |
|
Bounties claimed | 332 |
Profit from bounties | 26,617,403 cr |
Combat bonds | 92 |
Profit from combat bonds | 8,920,037 cr |
Assassinations | 27 |
Profit from assassinations | 13,090,960 cr |
Highest single reward | 750,356 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 163,716 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 161,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 10 |
Trading profit | 181,967,410 cr |
Commodities traded | 1,595 |
Average profit | 5,351,983 cr |
Highest single transaction | 82,902,660 cr |
Mining |
|
Profits from mining | 54,365 cr |
Minerals refined | 28 |
Materials collected | 2,350 |
Exploration |
|
Systems visited | 1,229 |
Profits from exploration | 50,550,904 cr |
Level 2 detailed scans | 6,591 |
Level 3 detailed scans | 6,591 |
Highest payout | 1,660,602 cr |
Total hyperspace distance | 51,680 ly |
Total hyperspace jumps | 1,903 |
Max distance from start | 21,982.65 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 24,484.22 ly |
Approximate time played | 1W 3D 16H 48M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,647 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 259 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 26 |
Multi-Crew |
|
Total time in multi-crew | 1H 42M 25S |
Time in gunner role | 26M 2S |
Time in fighter con role | 23M 13S |
Total credits accrued | 721,882 cr |