CMDR GRAEME COWELL profile
(Viper Mk III)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,395,088,984 cr |
Credits spent on ships | 2,703,210,964 cr |
Credits spent on outfitting | 4,233,519,625 cr |
Credits spent on repairs | 38,128,676 cr |
Credits spent on fuel | 561,194 cr |
Credits spent on munitions | 2,622,801 cr |
Insurance claims | 171 |
Total claim costs | 1,021,864,431 cr |
Combat |
|
Bounties claimed | 6,020 |
Profit from bounties | 1,127,752,514 cr |
Combat bonds | 735 |
Profit from combat bonds | 38,735,448 cr |
Assassinations | 47 |
Profit from assassinations | 21,728,439 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 608 |
Lifetime fines value | 53,756,906 cr |
Bounties received/earned | 363 |
Lifetime bounty value | 14,563,500 cr |
Highest bounty issued | 2,268,700 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 4,725,958 cr |
Commodities smuggled | 1,393 |
Average profit | 143,211 cr |
Highest single transaction | 3,647,854 cr |
Trading |
|
Market network | 132 |
Trading profit | 636,684,137 cr |
Commodities traded | 47,292 |
Average profit | 1,190,064 cr |
Highest single transaction | 39,382,336 cr |
Mining |
|
Profits from mining | 1,251,006,454 cr |
Minerals refined | 5,933 |
Materials collected | 23,552 |
Exploration |
|
Systems visited | 2,762 |
Profits from exploration | 148,111,501 cr |
Level 2 detailed scans | 19,386 |
Level 3 detailed scans | 19,386 |
Highest payout | 4,787,275 cr |
Total hyperspace distance | 167,754 ly |
Total hyperspace jumps | 7,283 |
Max distance from start | 5,455.94 ly |
Max distance from Sol | 19,258.50 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 21W 16H 23M |
Passengers |
|
Total bulk passengers delivered | 950 |
Total VIPs delivered | 209 |
Total delivered | 1,159 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 1,021,742 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,681 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 441 |
Grade 3 upgrades generated | 408 |
Grade 4 upgrades generated | 284 |
Grade 5 upgrades generated | 165 |
Crew |
|
Crew credits earned | 830,431,751 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 44 |
Multi-Crew |
|
Total time in multi-crew | 14H 7M 47S |
Time in gunner role | 1H 57M 13S |
Total credits accrued | 75,193,764 cr |