CMDR Es Kella profile

(Asp Explorer)

Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 571,564,134 cr |
Credits spent on ships | 81,549,111 cr |
Credits spent on outfitting | 42,077,017 cr |
Credits spent on repairs | 107,477 cr |
Credits spent on fuel | 141,386 cr |
Credits spent on munitions | 34,535 cr |
Insurance claims | 4 |
Total claim costs | 4,538,407 cr |
Combat |
|
Bounties claimed | 68 |
Profit from bounties | 64,500 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 423,984 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 9,035 cr |
Highest bounty issued | 4,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 504,945 cr |
Commodities smuggled | 215 |
Average profit | 50,495 cr |
Highest single transaction | 172,350 cr |
Trading |
|
Market network | 42 |
Trading profit | 19,971,136 cr |
Commodities traded | 9,170 |
Average profit | 80,205 cr |
Highest single transaction | 892,432 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,422 |
Exploration |
|
Systems visited | 3,402 |
Profits from exploration | 237,640,848 cr |
Level 2 detailed scans | 14,726 |
Level 3 detailed scans | 5,260 |
Highest payout | 10,663,736 cr |
Total hyperspace distance | 119,136 ly |
Total hyperspace jumps | 4,124 |
Max distance from start | 25,377.81 ly |
Max distance from Sol | 25,389.04 ly |
Max distance from Colonia | 23,088.58 ly |
Approximate time played | 5W 1D 4H 14M |
Passengers |
|
Total bulk passengers delivered | 163 |
Total VIPs delivered | 1,155 |
Total delivered | 1,318 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 33,394 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 51 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 14H 5M 9S |
Time in fighter con role | 6M 31S |