CMDR Shu-Niggurath profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,922,247,021 cr |
Credits spent on ships | 691,041,863 cr |
Credits spent on outfitting | 2,026,922,127 cr |
Credits spent on repairs | 37,747,367 cr |
Credits spent on fuel | 837,767 cr |
Credits spent on munitions | 2,454,072 cr |
Insurance claims | 43 |
Total claim costs | 209,755,317 cr |
Combat |
|
Bounties claimed | 2,025 |
Profit from bounties | 104,429,697 cr |
Combat bonds | 1,626 |
Profit from combat bonds | 2,420,194,308 cr |
Assassinations | 120 |
Profit from assassinations | 35,828,014 cr |
Highest single reward | 357,360 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 1,520,240 cr |
Bounties received/earned | 594 |
Lifetime bounty value | 2,040,140 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 4,388,627 cr |
Commodities smuggled | 1,996 |
Average profit | 76,993 cr |
Highest single transaction | 1,517,040 cr |
Trading |
|
Market network | 165 |
Trading profit | 3,837,287,574 cr |
Commodities traded | 74,532 |
Average profit | 5,069,072 cr |
Highest single transaction | 650,036,480 cr |
Mining |
|
Profits from mining | 3,758,867,882 cr |
Minerals refined | 5,725 |
Materials collected | 31,653 |
Exploration |
|
Systems visited | 7,289 |
Profits from exploration | 1,529,763,370 cr |
Level 2 detailed scans | 45,160 |
Level 3 detailed scans | 45,523 |
Highest payout | 15,766,708 cr |
Total hyperspace distance | 437,553 ly |
Total hyperspace jumps | 10,962 |
Max distance from start | 33,548.08 ly |
Max distance from Sol | 33,600.67 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 9W 3D 2H 11M |
Passengers |
|
Total bulk passengers delivered | 116 |
Total VIPs delivered | 292 |
Total delivered | 408 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 627,118 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,588 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 496 |
Grade 4 upgrades generated | 508 |
Grade 5 upgrades generated | 857 |
Crew |
|
Crew credits earned | 660,488,517 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 43M 8S |
Time in gunner role | 44M 9S |
Time in fighter con role | 58M 9S |
Total credits accrued | 791,187 cr |