CMDR Néréo profile
(Krait Phantom)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 3,163,673,209 cr |
Credits spent on ships | 479,679,025 cr |
Credits spent on outfitting | 714,246,029 cr |
Credits spent on repairs | 6,633,105 cr |
Credits spent on fuel | 198,444 cr |
Credits spent on munitions | 313,071 cr |
Insurance claims | 13 |
Total claim costs | 14,757,649 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 3,697,901 cr |
Combat bonds | 55 |
Profit from combat bonds | 1,916,784 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 155,650 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 33,126 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 14,850 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,890 cr |
Commodities smuggled | 5 |
Average profit | 1,578 cr |
Highest single transaction | 1,896 cr |
Trading |
|
Market network | 56 |
Trading profit | 193,482,703 cr |
Commodities traded | 18,108 |
Average profit | 1,639,684 cr |
Highest single transaction | 21,254,208 cr |
Mining |
|
Profits from mining | 12,732,289 cr |
Minerals refined | 36 |
Materials collected | 4,603 |
Exploration |
|
Systems visited | 8,805 |
Profits from exploration | 1,401,678,568 cr |
Level 2 detailed scans | 45,831 |
Level 3 detailed scans | 45,940 |
Highest payout | 20,474,019 cr |
Total hyperspace distance | 539,158 ly |
Total hyperspace jumps | 10,175 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 2W 6D 13H 36M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5,674 |
Total delivered | 5,674 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 287 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 19,218 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 46S |
Time in gunner role | 1M |
Time in fighter con role | 16M 29S |