CMDR SCK Records profile


(Krait Phantom)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,675,659,660 cr |
Credits spent on ships | 895,115,145 cr |
Credits spent on outfitting | 2,229,369,737 cr |
Credits spent on repairs | 11,114,171 cr |
Credits spent on fuel | 210,589 cr |
Credits spent on munitions | 1,531,927 cr |
Insurance claims | 7 |
Total claim costs | 73,011,881 cr |
Combat |
|
Bounties claimed | 1,323 |
Profit from bounties | 81,850,292 cr |
Combat bonds | 77 |
Profit from combat bonds | 2,425,342 cr |
Assassinations | 3 |
Profit from assassinations | 2,401,734 cr |
Highest single reward | 476,337 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 23,269,041 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 1,500 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6,521 cr |
Commodities smuggled | 5 |
Average profit | 1,304 cr |
Highest single transaction | 2,772 cr |
Trading |
|
Market network | 73 |
Trading profit | 12,637,617,685 cr |
Commodities traded | 25,736 |
Average profit | 59,331,538 cr |
Highest single transaction | 424,913,920 cr |
Mining |
|
Profits from mining | 12,170,275,331 cr |
Minerals refined | 12,288 |
Materials collected | 15,947 |
Exploration |
|
Systems visited | 5,375 |
Profits from exploration | 329,619,148 cr |
Level 2 detailed scans | 17,742 |
Level 3 detailed scans | 17,740 |
Highest payout | 3,242,976 cr |
Total hyperspace distance | 346,224 ly |
Total hyperspace jumps | 6,475 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 4W 3D 2H 56M |
Passengers |
|
Total bulk passengers delivered | 5 |
Total VIPs delivered | 20 |
Total delivered | 25 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 84,712 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,358 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 409 |
Grade 3 upgrades generated | 509 |
Grade 4 upgrades generated | 542 |
Grade 5 upgrades generated | 445 |
Crew |
|
Crew credits earned | 89,890,686 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 18M 33S |