CMDR MOEBVIUS profile
(Imperial Cutter)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,365,070,824 cr |
Credits spent on ships | 928,114,746 cr |
Credits spent on outfitting | 1,181,561,861 cr |
Credits spent on repairs | 20,752,853 cr |
Credits spent on fuel | 550,953 cr |
Credits spent on munitions | 1,757,915 cr |
Insurance claims | 64 |
Total claim costs | 166,415,064 cr |
Combat |
|
Bounties claimed | 1,091 |
Profit from bounties | 49,960,603 cr |
Combat bonds | 26 |
Profit from combat bonds | 584,936 cr |
Assassinations | 40 |
Profit from assassinations | 15,612,515 cr |
Highest single reward | 901,475 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 656 |
Lifetime fines value | 3,779,545 cr |
Bounties received/earned | 1,427 |
Lifetime bounty value | 4,229,550 cr |
Highest bounty issued | 30,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 66 |
Trading profit | 1,159,056,136 cr |
Commodities traded | 97,657 |
Average profit | 1,998,373 cr |
Highest single transaction | 261,242,708 cr |
Mining |
|
Profits from mining | 915,805,737 cr |
Minerals refined | 1,801 |
Materials collected | 3,302 |
Exploration |
|
Systems visited | 3,648 |
Profits from exploration | 11,153,141 cr |
Level 2 detailed scans | 9,667 |
Level 3 detailed scans | 3,200 |
Highest payout | 347,572 cr |
Total hyperspace distance | 96,070 ly |
Total hyperspace jumps | 6,646 |
Max distance from start | 8,583.24 ly |
Max distance from Sol | 8,649.33 ly |
Max distance from Colonia | 22,345.38 ly |
Approximate time played | 6W 1D 7H 42M |
Passengers |
|
Total bulk passengers delivered | 944 |
Total VIPs delivered | 689 |
Total delivered | 1,633 |
Total ejected | 216 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 81 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 226,281,815 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 16M 50S |