CMDR guson profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 38,423,347,678 cr |
Credits spent on ships | 566,939,535 cr |
Credits spent on outfitting | 1,411,073,776 cr |
Credits spent on repairs | 11,450,929 cr |
Credits spent on fuel | 297,423 cr |
Credits spent on munitions | 2,918,242 cr |
Insurance claims | 29 |
Total claim costs | 217,365,751 cr |
Combat |
|
Bounties claimed | 1,480 |
Profit from bounties | 199,176,708 cr |
Combat bonds | 8,214 |
Profit from combat bonds | 619,337,258 cr |
Assassinations | 37 |
Profit from assassinations | 30,435,865 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 60 |
Crime |
|
Fines issued | 211 |
Lifetime fines value | 120,650 cr |
Bounties received/earned | 1,402 |
Lifetime bounty value | 5,806,400 cr |
Highest bounty issued | 1,760,200 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,505,734 cr |
Commodities smuggled | 2,208 |
Average profit | 215,105 cr |
Highest single transaction | 594,135 cr |
Trading |
|
Market network | 17 |
Trading profit | -2,292,409,906 cr |
Commodities traded | 66,946 |
Average profit | -12,065,315 cr |
Highest single transaction | 106,931,610 cr |
Mining |
|
Profits from mining | 2,716,463,830 cr |
Minerals refined | 7,801 |
Materials collected | 15,178 |
Exploration |
|
Systems visited | 28,103 |
Profits from exploration | 15,911,276,273 cr |
Level 2 detailed scans | 250,343 |
Level 3 detailed scans | 250,343 |
Highest payout | 27,194,120 cr |
Total hyperspace distance | 1,733,184 ly |
Total hyperspace jumps | 29,784 |
Max distance from start | 65,364.01 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 49,431.62 ly |
Approximate time played | 22W 6D 22H 36M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 21 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 230,846 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 903 |
Grade 1 upgrades generated | 113 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 189 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 295 |
Crew |
|
Crew credits earned | 3,352,650,859 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 31M 35S |
Time in gunner role | 4S |
Time in fighter con role | 30M 10S |
Total credits accrued | 374,196 cr |