CMDR Roy Cookson profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,987,821,969 cr |
Credits spent on ships | 2,587,016,378 cr |
Credits spent on outfitting | 7,043,491,547 cr |
Credits spent on repairs | 39,227,573 cr |
Credits spent on fuel | 1,078,184 cr |
Credits spent on munitions | 7,310,001 cr |
Insurance claims | 71 |
Total claim costs | 446,833,851 cr |
Combat |
|
Bounties claimed | 1,649 |
Profit from bounties | 300,586,389 cr |
Combat bonds | 1,803 |
Profit from combat bonds | 4,291,545,356 cr |
Assassinations | 74 |
Profit from assassinations | 109,035,633 cr |
Highest single reward | 1,620,461 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 1,960,767 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 12,144,500 cr |
Highest bounty issued | 2,621,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111,934 cr |
Commodities smuggled | 52 |
Average profit | 15,991 cr |
Highest single transaction | 111,105 cr |
Trading |
|
Market network | 137 |
Trading profit | 13,377,074,805 cr |
Commodities traded | 233,415 |
Average profit | 11,869,632 cr |
Highest single transaction | 1,993,044,480 cr |
Mining |
|
Profits from mining | 7,845,736,868 cr |
Minerals refined | 17,863 |
Materials collected | 60,331 |
Exploration |
|
Systems visited | 13,870 |
Profits from exploration | 10,455,305,558 cr |
Level 2 detailed scans | 100,624 |
Level 3 detailed scans | 100,624 |
Highest payout | 50,232,174 cr |
Total hyperspace distance | 984,665 ly |
Total hyperspace jumps | 18,677 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 23W 6D 23H 29M |
Passengers |
|
Total bulk passengers delivered | 7,693 |
Total VIPs delivered | 1,133 |
Total delivered | 8,826 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 785 |
Total profit | 14,435,554 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7,929 |
Grade 1 upgrades generated | 921 |
Grade 2 upgrades generated | 1,141 |
Grade 3 upgrades generated | 1,631 |
Grade 4 upgrades generated | 1,817 |
Grade 5 upgrades generated | 2,419 |
Crew |
|
Crew credits earned | 2,364,653,541 cr |
Crew hired | 50 |
Crew fired | 49 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 14H 47M 59S |
Time in fighter con role | 17M 43S |
Total credits accrued | 161,190 cr |