CMDR DeDoox profile
Profile

Commander name:
Current ship:
[DE-09K]
(Krait Mk II)
(Krait Mk II)
Member since:
Jan 26, 2020
Distances submitted:
0
Systems visited:
2,567
Systems discovered first:
2,161
Balance:
1,408,743,519 Cr

Ranks
Rookie
Taxonomist
Federation: None
Empire: Viscount
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,992,165,708 cr |
Credits spent on ships | 730,360,066 cr |
Credits spent on outfitting | 752,611,525 cr |
Credits spent on repairs | 4,483,661 cr |
Credits spent on fuel | 94,417 cr |
Credits spent on munitions | 65,774 cr |
Insurance claims | 13 |
Total claim costs | 59,453,057 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 195,492 cr |
Combat bonds | 29 |
Profit from combat bonds | 54,340,000 cr |
Assassinations | 3 |
Profit from assassinations | 205,217 cr |
Highest single reward | 70,852 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 2,513 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 3,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 346,569,130 cr |
Commodities traded | 25,569 |
Average profit | 5,415,143 cr |
Highest single transaction | 26,037,244 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,251 |
Exploration |
|
Systems visited | 2,482 |
Profits from exploration | 338,625,379 cr |
Level 2 detailed scans | 12,694 |
Level 3 detailed scans | 12,694 |
Highest payout | 11,225,952 cr |
Total hyperspace distance | 142,843 ly |
Total hyperspace jumps | 2,783 |
Max distance from start | 27,087.20 ly |
Max distance from Sol | 30,198.42 ly |
Max distance from Colonia | 28,240.82 ly |
Approximate time played | 1W 2D 15H 26M |
Passengers |
|
Total bulk passengers delivered | 1,664 |
Total VIPs delivered | 168 |
Total delivered | 1,832 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 138 |
Grade 1 upgrades generated | 54 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |