CMDR Aydrax profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,571,885,946 cr |
Credits spent on ships | 2,014,416,829 cr |
Credits spent on outfitting | 8,431,652,889 cr |
Credits spent on repairs | 42,924,428 cr |
Credits spent on fuel | 865,052 cr |
Credits spent on munitions | 5,145,145 cr |
Insurance claims | 48 |
Total claim costs | 253,203,093 cr |
Combat |
|
Bounties claimed | 2,138 |
Profit from bounties | 165,809,814 cr |
Combat bonds | 2,453 |
Profit from combat bonds | 2,635,613,040 cr |
Assassinations | 37 |
Profit from assassinations | 23,325,314 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 222 |
Crime |
|
Fines issued | 404 |
Lifetime fines value | 5,778,708 cr |
Bounties received/earned | 632 |
Lifetime bounty value | 19,212,150 cr |
Highest bounty issued | 2,336,700 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,102,438,101 cr |
Commodities smuggled | 1,965 |
Average profit | 68,902,381 cr |
Highest single transaction | 165,158,976 cr |
Trading |
|
Market network | 107 |
Trading profit | 15,391,759,445 cr |
Commodities traded | 459,653 |
Average profit | 14,212,151 cr |
Highest single transaction | 516,062,400 cr |
Mining |
|
Profits from mining | 11,344,072,469 cr |
Minerals refined | 10,580 |
Materials collected | 27,425 |
Exploration |
|
Systems visited | 10,265 |
Profits from exploration | 792,296,387 cr |
Level 2 detailed scans | 35,424 |
Level 3 detailed scans | 36,237 |
Highest payout | 9,639,268 cr |
Total hyperspace distance | 821,347 ly |
Total hyperspace jumps | 13,946 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 8W 4D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 12,070 |
Total VIPs delivered | 210 |
Total delivered | 12,280 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 119,938 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,944 |
Grade 1 upgrades generated | 723 |
Grade 2 upgrades generated | 906 |
Grade 3 upgrades generated | 1,204 |
Grade 4 upgrades generated | 1,227 |
Grade 5 upgrades generated | 884 |
Crew |
|
Crew credits earned | 2,848,637,639 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 31M 5S |
Time in gunner role | 47M 47S |
Time in fighter con role | 12M 27S |