CMDR Cernent profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,850,816,846 cr |
Credits spent on ships | 4,714,541,197 cr |
Credits spent on outfitting | 12,155,881,022 cr |
Credits spent on repairs | 60,025,516 cr |
Credits spent on fuel | 849,457 cr |
Credits spent on munitions | 27,982,429 cr |
Insurance claims | 1,459 |
Total claim costs | 5,774,972,923 cr |
Combat |
|
Bounties claimed | 1,475 |
Profit from bounties | 75,172,110 cr |
Combat bonds | 874 |
Profit from combat bonds | 89,299,843 cr |
Assassinations | 15 |
Profit from assassinations | 9,971,651 cr |
Highest single reward | 406,825 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 792 |
Lifetime fines value | 168,837 cr |
Bounties received/earned | 584 |
Lifetime bounty value | 41,114,950 cr |
Highest bounty issued | 3,094,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2,639,553 cr |
Commodities smuggled | 13 |
Average profit | 263,955 cr |
Highest single transaction | 1,764,136 cr |
Trading |
|
Market network | 107 |
Trading profit | 21,863,421,203 cr |
Commodities traded | 51,041 |
Average profit | 73,862,909 cr |
Highest single transaction | 938,156,800 cr |
Mining |
|
Profits from mining | 20,899,561,632 cr |
Minerals refined | 20,939 |
Materials collected | 25,406 |
Exploration |
|
Systems visited | 4,451 |
Profits from exploration | 337,130,803 cr |
Level 2 detailed scans | 7,854 |
Level 3 detailed scans | 7,845 |
Highest payout | 8,325,763 cr |
Total hyperspace distance | 306,126 ly |
Total hyperspace jumps | 8,815 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 13W 2D 28M |
Passengers |
|
Total bulk passengers delivered | 20 |
Total VIPs delivered | 1,296 |
Total delivered | 1,316 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 185,868 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 7,101 |
Grade 1 upgrades generated | 1,036 |
Grade 2 upgrades generated | 1,177 |
Grade 3 upgrades generated | 1,631 |
Grade 4 upgrades generated | 1,727 |
Grade 5 upgrades generated | 1,530 |
Crew |
|
Crew credits earned | 324,258,356 cr |
Crew hired | 35 |
Crew fired | 30 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 6H 39M 58S |
Time in gunner role | 25M 6S |
Time in fighter con role | 1H 30M 30S |
Total credits accrued | 1,932,088 cr |