CMDR silverdamage profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,630,940,821 cr |
Credits spent on ships | 3,100,153,294 cr |
Credits spent on outfitting | 4,797,225,079 cr |
Credits spent on repairs | 18,811,658 cr |
Credits spent on fuel | 666,020 cr |
Credits spent on munitions | 2,311,329 cr |
Insurance claims | 31 |
Total claim costs | 135,130,699 cr |
Combat |
|
Bounties claimed | 10,692 |
Profit from bounties | 836,295,195 cr |
Combat bonds | 1,255 |
Profit from combat bonds | 67,604,612 cr |
Assassinations | 159 |
Profit from assassinations | 356,671,383 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 147 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 9,967,358 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 99,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,186,864 cr |
Commodities smuggled | 180 |
Average profit | 107,897 cr |
Highest single transaction | 802,800 cr |
Trading |
|
Market network | 189 |
Trading profit | 23,166,892,725 cr |
Commodities traded | 210,850 |
Average profit | 21,470,707 cr |
Highest single transaction | 1,314,436,796 cr |
Mining |
|
Profits from mining | 18,955,521,540 cr |
Minerals refined | 23,954 |
Materials collected | 66,454 |
Exploration |
|
Systems visited | 14,606 |
Profits from exploration | 3,469,841,361 cr |
Level 2 detailed scans | 119,631 |
Level 3 detailed scans | 119,631 |
Highest payout | 18,107,652 cr |
Total hyperspace distance | 1,069,728 ly |
Total hyperspace jumps | 20,206 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 49,260.20 ly |
Approximate time played | 24W 1D 48M |
Passengers |
|
Total bulk passengers delivered | 22,150 |
Total VIPs delivered | 4,308 |
Total delivered | 26,458 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1,066,227 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,044 |
Grade 1 upgrades generated | 582 |
Grade 2 upgrades generated | 688 |
Grade 3 upgrades generated | 876 |
Grade 4 upgrades generated | 953 |
Grade 5 upgrades generated | 945 |
Multi-Crew |
|
Total time in multi-crew | 2H 19M 7S |
Time in gunner role | 35M 44S |
Total credits accrued | 56,000 cr |