CMDR Fyrworks profile
(Federal Dropship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53,509,444,630 cr |
Credits spent on ships | 1,936,269,637 cr |
Credits spent on outfitting | 6,013,798,434 cr |
Credits spent on repairs | 32,088,803 cr |
Credits spent on fuel | 1,794,755 cr |
Credits spent on munitions | 20,847,735 cr |
Insurance claims | 149 |
Total claim costs | 99,603,013 cr |
Combat |
|
Bounties claimed | 19,234 |
Profit from bounties | 2,656,209,782 cr |
Combat bonds | 3,559 |
Profit from combat bonds | 1,577,423,722 cr |
Assassinations | 421 |
Profit from assassinations | 1,312,173,332 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,142 |
Crime |
|
Fines issued | 562 |
Lifetime fines value | 1,118,134 cr |
Bounties received/earned | 1,819 |
Lifetime bounty value | 1,557,155 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 30,732,114 cr |
Commodities smuggled | 2,647 |
Average profit | 361,554 cr |
Highest single transaction | 10,705,152 cr |
Trading |
|
Market network | 258 |
Trading profit | 31,418,166,213 cr |
Commodities traded | 386,721 |
Average profit | 17,348,518 cr |
Highest single transaction | 616,242,816 cr |
Mining |
|
Profits from mining | 28,024,911,926 cr |
Minerals refined | 24,889 |
Materials collected | 49,365 |
Exploration |
|
Systems visited | 21,225 |
Profits from exploration | 4,413,487,109 cr |
Level 2 detailed scans | 56,943 |
Level 3 detailed scans | 201,656 |
Highest payout | 17,056,804 cr |
Total hyperspace distance | 1,174,799 ly |
Total hyperspace jumps | 34,375 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 37W 1D 12H 45M |
Passengers |
|
Total bulk passengers delivered | 31,481 |
Total VIPs delivered | 10,239 |
Total delivered | 41,720 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 195,746 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8,249 |
Grade 1 upgrades generated | 925 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1,532 |
Grade 4 upgrades generated | 1,879 |
Grade 5 upgrades generated | 2,964 |
Crew |
|
Crew credits earned | 2,153,333,187 cr |
Crew hired | 17 |
Crew fired | 17 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 10S |